Anahit the Brave
Anahit the Brave is a Ghost Wolf from the first century of Rome.
Overview
Anahit can proudly trace her ancestral line back to Scythia, where she cites foremothers who rode alongside their husbands and brothers in battle. She wishes she could openly do battle among the soldiers of Parthia with all her gifts, attaining full glory among the people of wolf and man. She is a skilled horsewoman, no mean feat given the natural difficulties werewolves have when dealing with domesticated animals.
She is a dreamer, and has been led to the ruin by omens granted by the pregnant moon. She takes those dreams to mean that she has been chosen to take control of the sacred site, and becomes quite angry of anyone suggests that she dreamed of what she wanted rather than what she is entitled to. As for as she's concerned, the players' pack should be her vassals rather than her challengers. It's possible that she could be persuaded to join with the players' pack, and a truly heroic feat of diplomacy might even bring her to join a tribe (most likely the Hunters in Darkness or Blood Talons). Such an approach would have to play on her natural pride, though; suggesting that she act more humbly is a sure way to make an enemy.
Anahit is not tall, but she projects an aura of strength. Her complexion is on the darker side of Middle Eastern, and she wears the gear of a horse archer. She wears a few prized gold ornaments of Scythian make, and is an excellent shot with the fine bow she carries. When shapeshifted, her pelt is a deep, dark brown. She has no pack totem.
Stats
Tribe: Ghost Wolf
Auspice: Cahalith
Mental Attributes: Intelligence 2, Wits 4, Resolve 3
Physical Attributes: Strength 3 (4/6/5/3), Dexterity 4 (4/5/6/6), Stamina 3 (4/5/5/4)
Social Attributes: Presence 3, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Crafts (Fletcher) 2, Investigation 1, Medicine 2, Occult 1, Politics 1, Travel 1
Physical Skills: Archery 4, Athletics 3, Brawl 3, Ride (Bareback) 3, Stealth 2, Survival (Winter) 3, Weaponry 3
Social Skills: Animal Ken (Horses) 2, Empathy 4, Expression (Song) 2, Intimidation 2
Merits: Allies 1, Fast Reflexes 2, Fleet of Foot 1, Iron Stamina 2
Primal Urge: 3
Willpower: 5
Harmony: 6
Essence Max/Per Turn: 12/1
Virtue: Hope
Vice: Pride
Health: 8 (10/12/11/8)
Initiative: 8 (8/9/10/10) with Fast Reflexes
Defense: 4 (all forms)
Speed: 13 (12/17/20/18)
Renown: Cunning 3, Glory 3
Gifts: Mask of Rage, Pack Awareness, The Right Words, Wolf-Blood's Lure, Camaraderie, Resist Pain, Rallying Cry, True Leader
Rituals: 1; Rites: Shared Scent
References
- WTF: The War Against the Pure, p. 100
