Annie Walker

Annie Walker is a Monkeywrencher Werewolf.

Quote: Mankind survived well enough without electricity. This isn't terrorism, it's salvation.

Prelude

Annie Walker is the kind of woman who makes the typical conservative think "feminazi." She lifts weights, works with the local chapter of a national women's rights organization and teaches children and women's self-defense courses. Given her muscular physique, serious demeanor and perpetual scowl, she doesn't have too many potential suitors - or even friends. That's the way she wants it. When you spend your nights scouting out local construction sites and breaking into the offices of corporations that despoil the environment on a global scale, you don't have much time for a social life.

Annie works in the background, carefully choosing to strike in a way that does the most damage without leaving a trail of evidence to point to her. She'd like to just pack the local sludge-treatment plant with explosives and blast the thing into orbit, but she's savvy enough to know that a strike that noisy would attract attention from powers best left undisturbed. For now, she's content to act where she can, confident that one day the enemy's guard will drop for one crucial moment, allowing her to make a critical strike that will help stop the rising tide of environmental destruction.

Annie tries to maintain a distance between herself and others, but she's a little lonely at heart. She genuinely enjoys watching her students learn how to handle themselves in a fight, and she has a natural maternal instinct toward underdogs, the abused or anyone who, like her, faces a desperate fight against losing odds. She thinks that humans have lost their way and need to be shepherded to a better tomorrow that's more in harmony with Mother Eart. She sees her classes as a means to freeing people from their reliance on others.

Concept

The Monkeywrench fights a covert war against the ever growing urban sprawl, technology and the rest of mankind's abusive creations. She hides among the very things she despises, carefully watching her targets and lashing out at the most opportune times. She knows that her actions seem insignificant on their own. But when combined with the efforts of others like her across the world, she hope that greater good may be achieved.

Stats

Equipment: Jeans, plain shirt, winter coat, sturdy boots, gym bag with sweat pants, sweat shirt, bundle of C-4 plastic explosives, detonator and pistol
Attributes: Strength 3 (5/7/6/4), Dexterity (Agile) 4 (4/5/6/6), Stamina 3 (5/6/6/5), Charisma 3, Manipulation 3 (2/0/0/0), Appearance 3 (2/0/3/3), Perception (Eagle Eyed) 4, Intelligence (Calculating) 4, Wits (Quick) 5
Abilities: Alertness 2, Athletics 2, Brawl (Boxer) 4, Computer 2, Demolitions 3, Dodge (Fleet Footed) 4, Firearms 2, Intimidation 2, Investigation 2, Melee 2, Security 3, Stealth 3, Subterfuge 3
Backgrounds: Allies 2, Arsenal 2
Powers: Blend, Inflict Malfunction, Throw
Willpower: 8
Rage: 10

References

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