Annulity

With the aid of a Soulstone, a mage can create an annulity, a realm that blocks magic rather than aiding it. An annullity damps the Tapestry's response to magic of certain Arcana. Used in far-gone times as protections or tests, an annulity weakens any spells that utilize the inferior Arcanum from its Realm, much as may occur when a Paradox causes an Anomaly. This does mean that Masters of certain Arcana are less susceptible to these effects than others — normally only Forces (Arcadia), Matter (Pandemonium), Spirit (Stygia), Mind (Primal Wild) and Death (Aether) can be suppressed by an annullity, but if a soulstone made from the soul of the Mad is used to create it the annulity will nullify whichever Arcanum corresponds to its creator's Fault.

Effects:

Matter annulities degrade the structure of all items and structures within them by two.

Mind annulities make it impossible to spend willpower, and mundane dreaming is impossible.

Forces annulities prevent any Environmental Tilts from taking hold.

Spirit annulities remove any Resonance from the location, and make the Gauntlet impervious.

Death annulities make it difficult for any undead - ghosts, vampires, mummies, etc. to take actions, requiring a Willpower point to perform any action that requires a dice.

References

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