Aray (WTA)
Aray is a Totem of War.
Overview
Aray is one of the earliest gods of war in human history, worshiped in ancient history as well as in Greece as “Ares.” Garou have also held Aray in high regard for millennia. Though fierce in his skill with weapons and combat, it is Aray’s ability to die and then rise again that makes him unique among the totems of War. Quite literally, not even death will stop Aray. He is popular among the Children of Gaia, Shadow Lords, and Silver Fangs.
- Background Cost: 7
Traits & Ban
Traits
The children of Aray are notoriously stubborn and difficult to destroy. If they suffer a wound that would otherwise kill them, they may spend one point of Willpower per wound level to ignore the wound. However, each wound ignored in such fashion effectively “kills” them for one scene. Enemies can effectively short circuit this power by simply attacking the body after death, hacking it to pieces until the character runs out of Willpower. Many Garou in the service of Aray tend to try and “die” in such ways that the body can’t be found.
Ban
Aray ties his children to the seasons. At the start of each season, they must find an item that perfectly embodies the season (such as a flower for spring or an animal that has died of exposure for winter), and burn it as an offering to him.
References
- WTA: Players Guide to Garou, p. 136-137