Baeldamor
Overview
Quote: "Don't fuck with me, and I won't fuck with you. I can give you a list of who's screwed me and what happened to 'em. Wanna see if your name's on it?"
Baeldamor always knew he was destined for big things. An only child, he was the recipient of all the affection of his doting mother and the attention of his demanding father. Baeldamor found out early on in his life that he could usually get what he wanted without really working for it by putting the screws on somebody else.
He managed, therefore, to make it through school on the efforts of classmates smaller and smarter than he. College was another matter. He learned different techniques to get ahead in college, some of which involved less-than-legal procedures.
Some of his forays after he graduated brought him into contact with the criminal element in Chicago, and finally his bullying behavior met its match. One night in a bar in the South Side, he picked a fight with the wrong "small" person. Two nights later, as he was leaving a neighboring bar, he was mugged by a group of friends of his earlier victim, beaten nearly to a pulp and left for dead.
As he lay unconscious, his mind went wandering on the journey of Awakening. When he arrived at the Watchtower, the structure loomed over him as a symbol of the authority he had always managed to elude. He turned his back on the Watchtower and determined to go it alone.
He has since learned to cast rotes in various ways, usually involving either stealing books from Arcane libraries or else forcing a weaker-minded mage to teach him, Otherwise, he improvises.
He has become fond of using magic to get his way, as a form of cosmic bullying. To him, magic is the perfect weapon of vengeance, and he intends to find the people who nearly killed him and turn his power on them. And that will be only the start. For now, he bides his time and avoids getting caught by the Consilium mages or by any or the other magical factions in the city.
Description
Baeldamor is a tall, heavily muscled man in his early 30s with a shaven head and harsh, angular features. He has a heavy jaw line and a long nose that would be straight but for the small break just below the bridge. His eyes are dark blue, though he usually hides them behind mirrored shades. He dresses in muscle shirts or T-shirts and jeans or drawstring pants and wears athletic shoes or sandals, depending on the season. He speaks in monosyllables except when he needs to work magic that requires more verbalization. He watches everyone he is around and is always ready for a fight.
His Nimbus is made up of prickly things like porcupine quills, needles, barbed wire and other similar items. Vulgar magic makes the Nimbus shriek with anger.
Stats
Dedicated Magical Tool: Steel pipe
Real Name: Henry James Farragut
Path: Obrimos
Order: Apostate
Mental Attributes: Intelligence 3, Wits 2, Resolve 4
Physical Attributes: Strength 4, Dexterity 4, Stamina 2
Social Attributes: Presence 3, Manipulation 2, Composure 3
Mental Skills: Academics 1, Occult 2, Politics (Gangs of the South Side) 4
Physical Skills: Athletics (Scrambling) 4, Brawl 4, Drive 2, Firearms (Automatic Weapons) 3, Stealth 3
Social Skills: Intimidation (Bullying) 4, Socialize (Heavy Drinking) 3, Streetwise 3, Subterfuge 2
Merits: Danger Sense, Iron Stamina, Quick Healer, Toxin Resistance
Willpower: 7
Wisdom: 5
Virtue: Faith
Vice: Greed
Initiative: 7
Defense: 2
Speed: 13
Health: 9
Gnosis: 2
Arcana: Forces 2, Life 2, Prime 2
Rotes: Forces - Influence Heat, Kinetic Blow; Life - Sense Life, Organic Resilience; Prime - Dispel Magic, Magic Shield
Manna/per turn: 11/2
Armor: 2 ("Organic Resilience," Life **)
Magic Shield: 2 (Prime **)
References
- CofD: World of Darkness: Chicago, p. 396-398