Blake Calloway

Blake Calloway, The Mad Doctor is a Ghost Wolf Ithaeur.

Background

Blake Calloway always had a hunch something was wrong with the world. Much to his chagrin, he was correct.

Blake was never happy as a child, and despite being a member of a middle-class family that could afford him all manner of luxuries and moral support, he spent most of his time wrapped up in cynicism. He hated his parents' "I told you so," he hated that he had to share with his younger brother, he hated that he had to go to school and do his homework or his parents would strip him of his privileges.

When not studying, Blake absorbed himself in "alternative media." He hated kooks and nutjobs as much as he hated "big media" and "the man," but he found more solace in the conspiracy theories of presidential assassinations and secret societies than he found in civics classes and talks about Oprah's book of the month. It wasn't long before he was stocking food supplies in his dorm room and keeping a loaded gun (purchased outside of documented channels, of course) in his nightstand. Just in case.

While his behavior was regarded as eccentric, his brilliance as a surgeon ensured him a residency after he completed his medical training. During his second year, he noticed an unusual upswing in the number of brain tumors being diagnosed by the hospital's oncology department. Most of people never noticed it, but Blake's years of experience looking for the patterns in random events to find "the conspiracy," spotted it instantly. Certain the hospital was testing some new government cancer-weapon, Blake began to dig into it. What he found was not at all what he expected. A swarm of Beshilu had made a lair in the basement of the hospital, and the "brain tumors" were signs of people being consumed from the inside by the Shartha.

Blake might have joined them, but for the fact that Mother Luna reached down to brand him with the crescent moon's mark as the rat-Host advanced on him. With the Gauntlet weakened by the creature's actions, Blake's Change was a riot of nonstop spiritual assault that cracked his mind even as it tore the veil from his eyes. In that fit of madness, Blake devoured the Shartha and fled the hospital.

He wandered for some time, a homeless vagrant coasting on the cash he kept in the safe in his dorm room. He crossed the paths of several packs on his travels, and from them learned the basics of what he was, but he never joined up with any. He's convinced that the "monsters" (which to him includes most other Uratha) will reveal themselves one day and the world as we know it will collapse into anarchy. He's aiming to be prepared for that, by delving as deep into the lore of the Shadow as he can, even becoming an Isibiluda, a master ritualist.

Description

If Ted Kazybnski got a doctorate, he might look a bit like Blake Calloway, Blake is a man of average height, weight, and build, with unkempt hair that's always just a little too long and a beard that isn't tended quite carefully enough. His eyes hold a distinctly fanatical gleam, especially when he starts, talking about the coming Armageddon. He dresses in military fatigues and always has at least one weapon on himself at all times.

Storytelling Hints

Blake is a survivalist. He lives alone, and while a part of him craves the companionship of his own kind, he is far too paranoid to reach out. He occasionally converses with other packs in the area via e-mail and infrequent meetings on neutral ground, and can be a valuable (if unpredictable) ally. He might even sell his service as a ritualist in exchange for supplies or information about spiritual threats that might lead to his apocalypse scenario.

He runs on his treadmill wearing a bulletproof vest every morning (to get used to running in the weight) and stockpiles all manner of survival supplies for when the monsters take charge and society falls apart. He gobbles up occult literature and Shadow lore, even if he knows 90% of it is junk - he's looking for the 10% that isn't.

Stats

Auspice: Ithaeur
Aspect: Ritualist
Tribe: Ghost Wolf
Lodge: None
Mental Attributes: Intelligence 4, Wits 4, Resolve 2
Physical Attributes: Strength 3 (4/6/5/4), Dexterity 4 (4/5/6/7), Stamina 3 (4/5/5/4)
Social Attributes: Presence 1, Manipulation 1 (0/1/0/1), Composure 4
Mental Skills: Academics 3, Computer 2, Crafts (Guns and Ammo) 3, Investigation (Supernatural Crimes) 2, Medicine (Surgery) 4, Occult (Shadow) 5
Physical Skills: Athletics 3, Brawl 2, Drive 2, Firearms 3, Larceny 3, Stealth 2, Survival 3
Social Skills: Animal Ken 3, Intimidation 3, Streetwise 2
Merits: Contacts (Occult Circles, Survivalists) 2, Danger Sense, Direction Sense, Encyclopedic Knowledge, Iron Stomach, Language (First Tongue, Latin, Spanish) 3, Meditative Mind, Resources 2
Primal Urge: 7
Willpower: 6
Harmony: 8
Essence Max/Per Turn: 20/5
Virtue: Prudence
Vice: Sloth
Health: 8 (10/12/11/8)
Initiative: 6 (6/7/9/9)
Defense: 4 (in all forms)
Speed: 12 (13/15/19/17)
Renown: Cunning 3, Glory 1, Purity 2, Wisdom 4
Gifts: The Heart of Things, Sense Malice, Speak with Beasts, Two-World Eyes, Ward Versus Predators, Warning Growl, Befuddle, Luna's Dictum, Read Spirit, Scent of Taint, Echo Dream, Gauntlet Cloak, Voice of Command, Ward Versus Mortal, Wisdom of Patience, Soul Read
Rituals: 4; Rites: Blake knows all of the rites of four dots and lower described in Chapter Two of Werewolf: The Forsaken

References

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