Blood Thing
Blood Things are Spirits of Slaughter that are type of a Spirit from Chicago, Illinois.
Background
These spirits are spawned from the fear and pain of slaughtered cattle and hogs before more humane methods of killing these animals were put into practice. Bolstered by the sheer numbers of meat-producing animals killed in the slaughterhouses, these spirits became numerous and fat. In the spirit wilds, the essence of death and butchery is still fresh, though the material world shows few signs of the buildings that once served as holding pens and meat-processing plants. With the slaughterhouses gone, however, these spirits are beginning to starve.
Description
Blood things usually assume the vague form of one of the creatures slaughtered for its meat - steer, hog or sheep. Occasionally, a blood thing appears as a formless mass of steaming, bloody pulp. A grating animal cry comes from its open mouth while sightless eyes drip blood as it shambles toward its victims. Blood things bristle with broken bone and dangle meat-hooks. Some attack with the swift, blunt swing of a cleaver.
Storytelling Hints
These creatures exist to give voice to pain and to inflict suffering on living creatures, thus gaining Essence for themselves. They revel in the fear of death. The moment before they attack is their favorite moment of all.
Stats
Rank: 2
Attributes: Power 6, Finesse 3, Resistance 4
Willpower: 10
Essence: 15
Initiative: 7
Defense: 6
Speed: 15
Size: 5
Corpus: 9
Influence: Terror *, Death *
Numina: Chorus, Gauntlet Breach, Materialize, Material Vision, Possession, Sense Weakness (as the werewolf Gift)
Ban: Slaughter-spirits do not fight, they slaughter. They cannot leave one victim behind in favor of another until the first victim is dead, but neither can they continue to attack a creature that has successfully hurt them in that same scene.
References
- CofD: World of Darkness: Chicago, p. 311-312