Calls-to-the-Past

Calls-to-the-Past is a Bastet of the Balam.

Biography

There was a time when the Garou had almost convinced the old woman now named Calls-To-The-Past that they meant no harm, that they could be trusted. She was willing to believe that they really had mended their ways, and that she could bridge the gap between their races. Perhaps, just perhaps, together they could bring unity to all the skinchangers. She was a dreamer, and she had hopes that they could end the foolish war of silence between their people.

Then the Silver Fangs came. They came to the village she called home and they destroyed the entire settlement. Everyone there dies horribly, except for her. She had the misfortune of living through the destruction of the village and fires that seared her skin and left her as close to dead as she had ever been. A long time passed before she could walk again. During the time when she healed from the hideous injuries, she had ample opportunities to reflect on the soothing words of the Garou who met with her.

She does not know that the "Silver Fangs" she met were in fact Black Spiral Dancers. she would not care in any case. They are Interlopers, and they should be destroyed. Though she is far past her prime, Calls-To-The-Past is well versed in the ancient ways, she has studied the rites of the Aztecs and the ways of the Balam. She is a medicine woman, and her prescription for Mexico requires that the Interlopers be driven away or destroyed.

Appearance

Calls-To-The-Past is well beyond her prime, but is still a striking figure. Her hair has gone completely white and her skin is heavily wrinkled, but she stands straight and proud. Her time as a servant of the Wyrm has done nothing to alter her outward appearance, save when she changes into Crinos, when she appears younger and her fur is completely black. She is serene, content in the knowledge that the ancient glory of her ancestors will soon return. And while she is most often seen smiling, that smile seldom reaches her dark brown eyes.

Character Sheet

  • Breed: Homid 
    Tribe: Balam 
    Physical: Strength 2 (4/5/6/4), Dexterity 2 (3/5/4/5), Stamina 2 (4/5/4/4)
    Social: Charisma 4, Manipulation 5 (4/1/1/2), Appearance 2 (1/0/0/2) 
    Mental: Perception 2, Intelligence 5, Wits 5
    Talents: Alertness 2, Athletics 1, Brawl 2, Dodge 2, Intimidation 2, Subterfuge 4
    Skills: Animal Ken 3, Crafts 4, Etiquette 2, Leadership 3, Melee 2, Performance 2, Stealth 2, Survival 4
    Knowledges: Culture 4, Enigmas 5, Investigation 3, Law 1, Linguistics 1 (Spanish), Medicine 4, Occult 5, Rituals 5 
    Backgrounds: Allies 5, Contacts 5, Fetish 4, Kinfolk 5, Pure Breed 5, Rites 5, Totem 3
    Gifts: Heightened Senses, Persuasion, Song of the Seasons, Spirit Speech, Calm, Command Spirit, Sight From Beyond, Foaming Fury, Pulse of the Invisible, Wisdom of the Ancient Ways, Grasp the Beyond, Mold the Spirit
    Rank: 4
    Rage 4, Gnosis 10, Willpower 8

References

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