Clockwork Servitors
The Clockwork Servitors are inhuman creations of the Dalga; more intelligent ones were born by using individual humans as templates.
Overview
A nightmarish mish-mash of metal and flesh, these beings are made by the Dalga to guard locations and provide sustenance for their creators. Servitors are generally capable of problem-solving, but not higher-level reasoning.
As guards, Servitors may be set to turn away any individuals or to respond to passwords. In either case, unauthorized people are always given the option to depart before being attacked.
Character Sheet

Virtue: Loyal
Vice: Compulsive
Mental Attributes: Intelligence 1, Wits 3, Resolve 5
Physical Attributes: Strength 4, Dexterity 3, Stamina 4
Social Attributes: Presence 1, Manipulation 1, Composure 4
Mental Skills: Crafts (Clockwork) 2
Physical Skills: Athletics 3, Brawl (Grappling) 4, Firearms 2, Stealth 1, Weaponry 3
Social Skills: None
Merits: Demolisher, Grappling 2, Iron Stamina 3
Health: 9
Willpower: 9
Size: 5
Speed: 10*
Defense: 4*
Initiative: 5*
Armor: 2
*Clockwork servitors are slightly slower than people.
Notes: Many clockworks have special abilities. Some suggestions include:
- Enhanced Strength: Strength is 7, Speed is 13
- Protective Coloring: If the clockwork remains perfectly still, observers receive a -2 modifier to see it.
- Enhanced Speed: Defense is 6, Initiative is 10, Speed is 12
- Claws: 0 lethal hand damage
References
- CofD: Chronicles of Darkness Rulebook, p. 255-256
