Cory Burton

Cory "Ambereyes" Burton is a Fire-Touched member of the Scorched Heavens pack in Chicago, Illinois.

Overview

Cory never discusses the deal that his pack made with the spirit Incandescent Destruction, but behind his eyes is a fleeting look of desperation and fanaticism, occasionally tinged with madness. His single-minded and desperate goal is the complete destruction and cleansing of the city via fire, but he's not yet figured out how to do this. Cory's convinced that this is the ultimate spiritual goal for the city on both sides of the Gauntlet. The Scorched Heavens pack may have enough spiritual and temporal power and ability to play with the Pure Tribes, like Patrick Keeneye, don't particularly trust these betas. Cory works in a shipping warehouse doing physical labor; the hours aren't too steady, but that's fine with him.

Small and wiry, Cory seems younger than his 25 years. His hair is pale blond, and his eyes are dark blue with gray tinges; they seem to bore into everyone who attracts his attention. His fur in wolf form is creamy beige. Corey liked dressing in trendy, youthful fashions before his induction, but now his fashion sense is just a bit off-kilter. He isn't the most powerful member of his pack in most respects, but he's the one that drew Incandescent Destruction's attention, and has become the linchpin of the Scorched Heavens.

Stats

Tribe: Fire-Touched
Mental Attributes: Intelligence 2, Wits 2, Resolve 4
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 4 (4/5/6/6), Stamina 2 (3/4/4/3)
Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Crafts (Incendiaries) 3, Investigation 2, Science 2
Physical Skills: Athletics (Running) 2, Brawl 3, Drive 2, Firearms 2, Larceny 3, Survival 1
Social Skills: Intimidation (Creative Threats) 3, Socialize 2, Streetwise 2, Subterfuge 2
Merits: Allies (Fire-Touched Wolf-Blooded) 1, Contacts (Shipping) 1, Danger Sense, Fast Reflexes, Resources 2
Primal Urge: 4
Willpower: 6
Harmony: 6
Max Essence/Per Turn: 13/2
Virtue: Faith
Vice: Wrath
Health: 7 (9/11/10/7)
Initiative: 7 (7/8/9/9) with Fast Reflexes
Defense: 2 (2/2/2/2)
Speed: 11 (12/15/18/16)
Renown: Cunning 2, Glory 1, Purity 1
Gifts: Call Fire, Straighten, Warning Growl, Ruin
Rituals: 2; Rites: Banish Human, Rite of Dedication, Banish Spirit, Rite of Dormancy

References

This article is issued from Whitewolf. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.