Edward Miller
Edward Miller, "Voice of Shadow" is a Hunter in Darkness Irraka member of the Lodge of Luna's Tears.
Background
No Uratha alive today knows exactly when or where he was born, but he's believed to have come over from England sometime in the early 16th century. When he arrived in the Americas, he want by the name of Edward Miller. He never cared enough to change it in the centuries since. Even in those first days in this land, he was called Voice of Shadow among the People and looked to by those who knew of him as a fine example of an Irraka. Since those days, he has become a near-mythical figure among Mother Moon's Stalkers, embodying the greatest virtues of their auspice and, just as importantly, its deepest flaws. New Moons regard him as more of a force of nature than a werewolf, chosen by the Mother's inscrutable whims to outlast the march of centuries and very nearly the equal of Luna's subtlest and most devious Irralunim, whose understanding of the ways of Cunning is profound beyond even the standards of the most learned elders.
Nowadays, Edward spends much of his time in the slumber of spirits, though he always wakes when hi pack (the next oldest member of which isn't even one-fifth his age) needs him or when he is - as he sometimes claims to be - "sent on one of Luna's errands." For all that anyone knows, he might just be telling the truth. Just as likely, though, Voice of Shadow is hearing only the counsel of his own madness at such times, ridden by the power of Mother Moon in a somewhat different manner than he believes. Whatever the case, many New Moons look to him as an exemplar of their auspice and he invariably seems to manifest for those rare few Stalkers who most desire his guidance, though they must pass through great peril to seek him out. Many of those who return from the journey (and not all of them do) believe that his pack specifically claims the dangerous territory that it does - surrounded on all sides by particularly vicious bands of the Pure - to test the craft, stealth, and treachery of those who wish to learn his secrets.
Description
Edward is originally from somewhere in the British Isles, but he no longer carries any accent to mark is heritage. Instead, he speaks in a low rasp, the speech of a man clearly grown unaccustomed to the use of human language. His features are rugged and weathered, with knotty tangles of dark brown hair obscuring his pale face, while gray-blue eyes stare eerily out from under a shadowed brow. While he doesn't shave, he also doesn't really grow much in the way of facial hair, apart from a bit of stubble on the tip of his chin, along the line of his jaw, and on his slightly sunken cheeks. He's a couple of inches over five-and-a-half feet in height, with a thin, wiry build. If it weren't for the preternatural menace that his titanic Primal Urge exudes, Voice of Shadow would be extraordinarily easy to overlook as just another shabby nobody. He dresses in whatever he can scavenge, so long as it's dark and plain and doesn't stand out, either in the wilderness environments that he favors or in the eyes of the herd.
Storytelling Hints
Voice of Shadow's every move gives the impression of a predator about to spring a trap on a lesser beast. He stares at others, around them, and through them. His words, few and carefully chosen, are those of a wise lunatic. He makes himself small and inconspicuous, but his presence looms large. He hears the Mother's voice, sometimes - or he at least believes that he does - telling him what to do and whom to teach. The fog of spirit's sleep rests heavily upon him, at times, and he forgets the year, sometimes even the century. On rare occasions, he forgets that he is Uratha and slips halfway into thinking that he is one of Luna's Irralunim. In many ways, he might as well be. He is often dour and taciturn when acting as a teacher to lesser Irraka, though he occasionally becomes quite animated and enthusiastic. At such times, Voice of Shadow is also usually at his most cryptic - even incomprehensible - and the depth of his insanity becomes all the more obvious.
Stats
Auspice: Irraka
Aspect: Scout
Tribe: Hunter in Darkness
Lodge: Lodge of Luna's Tears
Mental Attributes: Intelligence 5, Wits 9, Resolve 6
Physical Attributes: Strength 4 (5/7/6/4), Dexterity 9 (10/11/12/12), Stamina 6 (7/8/8/7)
Social Attributes: Presence 5, Manipulation 8 (7/8/5/8), Composure 10
Mental Skills: Academics 1, Crafts 6, Investigation 8, Medicine 3, Occult 7
Physical Skills: Athletics (Horsemanship, Running) 6, Brawl (Dirty Fighting) 6, Firearms (Musket) 2, Larceny 8, Stealth (Wilderness) 9, Survival 7, Weaponry 3
Social Skills: Animal Ken 4, Empathy 3, Expression (Teaching) 4, Intimidation (Unconscious Menace) 5, Subterfuge 6
Merits: Danger Sense, Direction Sense, Far-Runner's Intuition, Fast Reflexes (**), Fetish (****; Klaive - Silence of Death), Fetish (*****; Tears of Luna), Fighting Finesse (Dagger), Fleet of Foot (***), Language (First Tongue), Meditative Mind, Naturally Deceptive, Quick Draw (Weaponry), Quick Healer, Totem 9 (shared total: 25), Trained Senses
Primal Urge: 10
Willpower: 10
Harmony: 9
Essence Max/Per Turn: 100/15
Virtue: Hope
Vice: Envy
Derangements: Irrationality, Obsessive Compulsion (territoriality), Suspicion
Health: 11 (13/15/14/11)
Initiative: 21 (21/22/23/23)
Defense: 9 (all forms)
Speed: 21 (22/25/28/26)
Renown: Cunning 5, Glory 3, Honor 4, Purity 5, Wisdom 4
Gifts: Call Water, Death Sight, Feet of Mist, Partial Change, Sense Weakness, Warning Growl, Wolf-Blood's Lure, Blending, Crack in the Armor, Father Wolf's Speed, Ghost Knife, Luna's Dictum, Manipulate Earth, Sand in the Eyes, Scent of Taint, Slip Away, Command Fire, Deep Pockets, Distractions, Forest Communion, Running Shadow, Sagacity, Blend In, Double Back, Invoke the Wind's Wrath, Reshape Bane, Savage Rending, Shadow Flesh, Spirit Skin, Cheating Fate, Fog of War, Ghost Step, Lament of the River, Vanish; (Milestone) Thief of Shadows (Storytellers are encouraged to grant Voice of Shadow whatever other odd powers they might like under the purview of this Gift)
Rituals: 4; Rites: Banish Human, Funeral Rite, Reserving the Trail, Rite of Dedication, Rite of the Spirit Brand, Shared Scent, Banish Spirit, Blessing of the Spirit Hunt, Call Gaffling, Cleansed Blood, Hallow Touchstone, Bind Spirit, Call Jaggling, Rite of Healing, Sacred Hunt, Wake the Spirit, Fetish Rite, Rite of Chosen Ground
References
- WTF: Signs of the Moon, p. 38-39
