Ella Reese

Ella Reese or Nekhbet is a Mummy.

Quote: I smell the corruption of your soul.

Prelude

Before her resurrection, Ella Reese was a drug counselor, convinced of her own imperfections and loathing of her worst desires. Remarkably, however, a car accident afforded her a new perspective on life.

As one of the Undying, Ella (now sometimes calling herself Nekhbet) indulged in all the things she missed out on before: food, wine, sex, violence. She explored every activity that she denied and repressed during her previous incarnation. Her urges gradually grew dark and bestial, and that's when she heard the voice thundering in her head.

Her cravings, the voice said, had to be brought to bear. Any yearning for violence could only be carried out in the struggle against corruption. At first, she couldn't abide such strictures. Here she was, given a second chance, and she was supposed to stifle her desires again? The voice was unyielding, though, and soon Ella summoned up every ounce of resolve to deny her base impulses. Over time, she learned to mitigate her cravings and taught herself to release them only against those who deserved to suffer.

Concept

The Shadow fights a war on two fronts. The first is external, where she battles the forces of corruption in the world. The second front - the more difficult of the two - is within. The Shadow's soul is laid bare to the darkest and most depraved compulsions, and she wants to give in at every turn, like an addict. But her calling is eternal and she must learn to leash her cravings or suffer the consequences from the force that brought her back in the first place. The shadow's only solace is the time when she gives free rein to her inclinations and unleashes them upon evil.

Stats

Equipment: Kukra curved blade, long coat, amulet made of hematite and gold
Attributes: Strength (Resilient) 4, Dexterity 3, Stamina 3, Charisma 3, Manipulation 2, Appearance (Athletic) 4, Perception 3, Intelligence 2, Wits 3
Abilities: Academics 2, Alertness (Paranoid) 4, Awareness 3, Brawl 3, Bureaucracy 1, Dodge 3, Intimidation (Vicious) 4, Intuition 2, Linguistics (Egyptian) 1, Medicine 1, Stealth 2, Survival 2
Backgrounds: Allies 2, Destiny 3, Mentor 1, Resources 2
Powers: Immortality and Necromancy (see p. 96). Necromancy may include but is not restricted to Command the Dead (SC, p. 35), Soul Suck (SC, p. 37) and Zombie Servitors (SC, p. 37)
Willpower: 8

References

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