Fix-with-a-Hammer

Fix-with-a-Hammer is a Iron Master Ithaeur member of the Scar Angels Pack in Colorado.

Background

The Ithaeur who goes by Fix-with-a-Hammer can't sit still. His mind is always solving some new problem, and his hands itch to implement it. He went though his First Change shortly after college, with a degree in mechanical engineering from Colorado State University. His professors would be horrified to discover their star student driving a truck after graduation. But if they had been allowed to look under the hood (and understood enough mystical principles to see his "shortcuts"), they would have put aside their distaste of his lifestyle.

Fix was once a member of an Iron Master pack based in Boulder, but he left amicably. That pack was more interested in attempting to navigate human social circles, whereas Fix liked his hands greasy. Duke offered the young Iron Master a place in the Scar Angels after a conversation over an open engine of neutral territory. Fix was able to repair a ping in the engine of Duke's motorcycle that their previous mechanic was unable to.

As an Iron Master, Fix does not have the hunger for conflict that drives his Blood Talon packmates. What he does have is a hunger for constant improvement. No machine in his care remains untouched for more than a week.

Fix is in his early 20s. He is smaller than the rest of the Scar Angels, with a slender build. He has curly blond hair, which is too long and unruly, barely kept back by a Denver Broncos bandanna. His hands are almost always smudged with grease. He has a fetish Multi-Tool on his belt, which, when activated, always unfolds the right too, from the exact screwdriver for an oddly sized screw to a lock pick (This fetish grants him a +1 equipment modifier on any roll that would benefit this way.)

Stats

Auspice: Ithaeur
Tribe: Iron Master
Mental Attributes: Intelligence 3, Wits 3, Resolve 2
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 2 (2/3/4/4), Stamina 3 (4/5/5/4)
Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 3
Mental Skills: Academics 2, Computer 3, Crafts (Mechanic, Repair) 4, Occult 3, Science (Mechanical Engineering) 2
Physical Skills: Brawl 2, Drive (Trucks) 2, Firearms 2, Larceny (Hotwiring) 3, Weaponry 1
Social Skills: Intimidation (Scary Friends) 1, Persuasion 1, Socialize 2, Streetwise (Chop Shops) 2
Merits: Contacts (Bikers, Mechanics) 2, Fetish (Multi-Tool) 1, Resources 2, Totem 2
Primal Urge: 2
Willpower: 5
Harmony: 7
Max Essence/Per Turn: 11/1
Virtue: Prudence
Vice: Pride
Health: 8 (10/12/11/8)
Initiative: 5 (5/6/7/7)
Defense: 2 (2/3/3/3)
Speed: 9 (10/13/16/14)
Renown: Cunning 1, Wisdom 4
Gifts: Left-Handed Spanner, Loose Tongue, Two-World Eyes, Nightfall, Read Spirit, Iron Treachery, Maschinegeist
Rituals: 3; Rites: Rite of Dedication, Rite of the Spirit Brand, Banish Spirit, Call Gaffling, Hallow Touchstone, Rite of Dormancy, Bind Spirit, Wake the Spirit, Fetish Rite

References

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