Francis the Confessor
Francis the Confessor is a Bone Shadow Elodoth member of the Lodge of Doors.
Overview
Francis was in seminary in Scotland when the Change came. After so many years of living under his vows, he was woefully out of balance, and Luna showed him that night. He doesn't remember much, only that he thanks God he was far enough away from the other students that night that they didn't bear the brunt of his "spiritual re-alignment," as he calls it.
Francis brought many of his Catholic ideals with him into his new life as one of the Hirfathra Hissu, one of which was the notion of confession and absolution. The idea that a person (or, he reasoned, a spirit) could be spiritual cleansed by confessing and doing penance was one that he decided should be applied to Uratha culture. Needless to say, this wasn't popular, not even within his own pack, but Francis is nothing if not persistent. Even when dealing with spirits, he always offered unbiased and nonjudgmental opportunities to confess sins (after noting that "sin" meant something different to spirits than to humans).
Along the way, Francis grew proficient at searching out spirits that had consumed those outside their own kind and became or were in danger of becoming magath. He reassured those spirits, saying that they could right themselves if they tried, and offered solace where he could. This predilection for finding strange and unsavory spirits led him to contact with the Lodge of Doors, and after learning the lodge's philosophy, he became a Lurker himself.
Joining the lodge has made Francis even more tight-lipped about his dealing with strange spirits than he was before. He regularly converses with beings that make even his packmates nervous, but he assures them that he is in no danger - he is merely an envoy brining a message of hope to the downtrodden.
Francis is a handsome man in his early 30s. He keeps his blond hair neatly cut, and, although he does not wear a priest's collar, he does dress in black in observance of the life he had before the Change.
Stats
Tribe: Bone Shadow
Auspice: Elodoth
Mental Attributes: Intelligence 3, Wits 2, Resolve 2
Physical Attributes: Strength 2 (3/5/4/3), Dexterity 2 (2/3/4/4), Stamina 2 (3/4/4/3)
Social Attributes: Presence 3, Manipulation 3, Composure 2
Mental Skills: Academics (Religion) 2, Investigation 2, Medicine 1, Occult (Spirits) 3, Politics (Spirits) 3
Physical Skills: Brawl 1, Larceny 1, Stealth 2
Social Skills: Empathy (Good Listener) 2, Persuasion 3, Subterfuge 2
Merits: Fetish (Gauntlet Scar) 3, Language (First Tongue), Meditative Mine, Striking Looks 1, Totem 2
Primal Urge: 2
Willpower: 4
Harmony: 7
Max Essence/Per Turn: 11/1
Virtue: Charity
Vice: Pride
Health: 7 (9/11/10/7)
Initiative: 4 (4/5/6/6)
Defense: 2 in all forms
Speed: 9 (10/13/16/16)
Renown: Cunning 2, Honor 1, Purity 1, Wisdom 2
Gifts: Clear the Way, Partial Change, Scent Beneath the Surface, Sense Malice, Scent of Taint, Ward Versus Humans
Rituals: 2; Rites: Fortify the Border Marches, Hallow Touchstone, Rite of the Spirit Brand
References
- WTF: Lodges: The Faithful, p. 52
