Frostbite
Frostbite is a Hunter in Darkness Irraka member of the Lodge of the Lake.
Overview
Frostbite came to Antarctica five years ago. Her pack - Maori, like her, from New Zealand - was killed by a mistake she made when she blindly led her mates into a trap set by a pack of Predator Kings. Not only were her packmates destroyed, but their territory (featuring a powerful locus) was also taken by the enemy. Sickened by her own mistake, she exiled herself to the icy nowhere of Antarctica, hoping to join the Lodge of the Lake and make something of herself once again.
The lodge members have been exceedingly kind to her. They, with the help of the Lady, have convinced her that she is not weak or foolish, and the deaths of her packmates were their fault, not hers. She has since regained her self-confidence, and her new pack alpha, Rostislav, treats her like a queen among Forsaken.
But something is wrong. Her own pride only masks and hides the guilt she hoped had disappeared. Worse, she has dreamt of Rostislav feasting on the entrails of Russian researchers, his mouth full of blood and meat. The Lady, too, has become more aggressive of late - the face has spoken more than it ever has, and in the dark slits of the fossil's eyes, Frostbite sometime sees mad embers burning. Her heart tells her that something terrible is amiss, and her mind is piecing together the truth. Soon, Frostbite will have to make a decision as to what she wants to do. As a Hunter in Darkness, it is her job to make sure that this area remains pure - once, she thought she was performing that task with pride. Now she wonders if she secretly contributing to the area's instability. She hates to disappoint Rostislav, but what choice does she have?
Stats
Tribe: Hunter in Darkness
Auspice: Irraka
Mental Attributes: Intelligence 3, Wits 4, Resolve 3
Physical Attributes: Strength 2 (3/5/4/3), Dexterity 3 (3/4/5/5), Stamina 4 (5/6/6/5)
Social Attributes: Presence 3, Manipulation 3 (2/3/1/3), Composure 3
Mental Skills: Academics 1, Computer 1, Investigation 2, Medicine 2
Physical Skills: Athletics (Running) 4, Brawl 2, Drive 1, Stealth (Shadows) 3, Survival (Cold) 4
Social Skills: Empathy 2, Expression 1, Intimidation 2, Persuasion 2, Socialize 1, Subterfuge (Convincing) 3
Merits: Danger Sense, Fetish (Fireflash) 2, Fresh Start, Iron Stamina 3
Primal Urge: 3
Willpower: 6
Harmony: 6
Max Essence/Per Turn: 12/2
Virtue: Temperance
Vice: Pride
Health: 9 (11/13/12/9)
Initiative: 6 (6/7/8/8)
Defense: 3 (3/4/4/4)
Speed: 10 (11/14/17/15)
Renown: Cunning 3, Glory 2, Honor 2, Purity 3
Gifts: Call Water, Mask of Rage, Sense Weakness, Ward Versus Predators, Hone Rage, Manipulate Earth, Slip Away, Ward Versus Humans, Call Fire, Distractions
Rituals: 2; Rites: Banish Human, Banish Spirit
References
- WTF: Lodges: The Splintered, p. 88-89