Grinning Skull

Harold "Grinning Skull" Fairweather is a Blood Talon Elodoth member of the Lodge of Cerberus.

Overview

Harold doesn't say a word about where he came from and figures that it doesn't matter a damn to anyone. He has drawl that places his accent somewhere in the South, though nothing identifiably as strong as Texan. He suits his deed name in every aspect, because he's whip-lean and has a toothy smile that gets flashed whenever he's amused. And pretty much everything amuses him.

A rucksack full of "trophies" is always slung over his shoulder (which would net him a whole heap of trouble if the police ever took a look inside), and he's always keen to bring out a few examples of his past victories and show them to his hosts. He can tell the story for each and every memento in the rucksack, from skulls to Polaroids of gravestones to little baggies of vampire ash.

Grinning Skull likes to take on any Uratha who are interested in joining the Lodge of Cerberus, but he's not always an easy guy to get along with. If the applicant agrees with his exact way of going about things, then the werewolf is looking at an experienced sponsor willing to cut him some slack. But if the applicant has other ideas - even ones suggested in the hope of sounding original and clever - then Harold can turn sour. After all, he's got the bag full of trophies to show off, so arguing with him about how best to do his job is like telling the Pope he's talking to God the wrong way. Grinning Skull just won't hear of it, and anyone wishing to press the matter gets on his temper.

Stats

Tribe: Blood Talon
Auspice: Elodoth
Mental Attributes: Intelligence 3, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 2 (2/3/4/4), Stamina 3 (4/5/5/4)
Social Attributes: Presence 4, Manipulation 2, Composure 4
Mental Skills: Academics (History) 2, Computer 1, Investigation 3, Medicine 2, Occult (Ghosts, Vampires) 3
Physical Skills: Athletics 3, Brawl (Claws) 3, Drive (Urban Traffic) 3, Firearms 2, Stealth 3, Survival 2
Social Skills: Intimidation 3, Persuasion 3, Socialize (Telling Stories) 3
Merits: Contacts (Lodge Members) 2, Fetish (Wraith Claws) 4, Language (First Tongue, Spanish, French) 3, Resources 1, Totem 3
Primal Urge: 3
Willpower: 6
Harmony: 7
Max Essence/Per Turn: 12/1
Virtue: Faith
Vice: Pride
Health: 8 (10/12/11/8)
Initiative: 6 (6/7/8/8)
Defense: 4 (all forms)
Speed: 9 (10/13/16/14)
Renown: Honor 3, Glory 2, Purity 2
Gifts: Death Sight, Scent Beneath the Surface, Wolf-Blood's Lure, Snarl of Command
Rituals: 2; Rites: Funeral Rite, Shared Scent, Speak With the Guardian, Rite of Dedication, Banish Spirit, Rite of Contrition

References

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