Hernan Bolivar
Hernan Bolivar is a Blood Talon Irraka member of the Lodge of Quetzal.
Overview
Hernan does not know why he let the thing live. He had heard of the werejaguars, before his Change, but before his indoctrination into the Lodge of Quetzal, he thought they were a myth. Even when his eyes were opened to the supernatural, his mentors told him that the Brotherhood had mostly hunted the beasts to extinction. After the stories about the Balam-Colop were told, he could not begrudge why at the time.
A hunting party led by a member of the Brotherhood had him cornered, his back to the swamp when the monster appeared out of a cloud of mist and fell on the first man, laying open his belly. Hernan did not think, he shifted - in the skin of the jaguar - and they attacked. When his vision cleared, the men were dead and his enemy had fled. The Balam-Colop was grievously wounded, staring at him with those deformed eyes. Something happened, and Hernan found himself cutting out the men's hearts and feeding the beast. Now , whenever he is in the jungle, it seems to know, and it shadows him. He knows that it is hungry again, and is troubled at how much that concerns him.
In wolf form, he has a gray-brown coat with dark patches that have begun to look like spots. In Hishu, he is powerfully built with a rangy strength, although his short statue and round features give away his native heritage. Hernan is a shadow warrior for the People and his human relatives. He once hoped that there was another way, but now he knows that he is on the only possible path.
Stats
Tribe: Blood Talon
Auspice: Irraka
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Physical Attributes: Strength 3 (4/6/5/4), Dexterity 3 (3/4/5/5), Stamina 3 (4/5/5/4)
Social Attributes: Presence 3, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Academics 1, Computer 1, Crafts 1, Investigation 2, Occult 1, Politics 1
Physical Skills: Athletics 1, Brawl 2, Drive (Motorcycles) 2, Firearms 1, Stealth (Jungle) 3, Survival (Navigation) 3
Social Skills: Animal Ken 2, Persuasion (Inspiring Troops) 1, Subterfuge 1
Merits: Language (English) 1, Retainer (Balam-Colop) 3, Brawling Dodge 1, Resources 2
Primal Urge: 1
Willpower: 5
Harmony: 7
Max Essence/Per Turn: 10/1
Virtue: Hope
Vice: Wrath
Health: 8 (10/12/11/8)
Initiative: 5 (5/6/7/7)
Defense: 3 (3/3/3/3)
Speed: 11 (12/15/17/16)
Renown: Cunning 2, Glory 1
Gifts: Feet of Mist, Partial Change, Anybeast, Blending
Rituals: 1; Rites: Rite of Dedication
References
- WTF: Blasphemies, p. 94-95