Honcho
Honcho is a Blood Talon Cahalith alpha of the Red Knives Pack in Colorado.
Background
Honcho has the unenviable job of riding herd on a raging band of testosterone-poisoned werewolves. And he loves it. Honcho served two tours of duty in the Marines, and while on an "unofficial" mission in Colombia fighting "the War on Drugs," he lost all of his men to enemy fire. Suffering from multiple bullet wounds himself, he erupted through his First Change, becoming in an instant the glorious fighting machine he always wished to be. When he came to his senses, he was covered in blood and surrounded by mangled corpses. He returned to the States and was quietly discharged. His conduct would have warned him a court martial had it been any sort of official mission. Soon after his discharge, he found out the rest of the truth about what he is.
Honcho doesn't hold much with the traditional weapons of old; swords and spears were never his thing. Sometimes he misses the days of gunmetal and powder burns, but even he can't make himself stand and fire when his instincts are screaming at him to take on Gauru form and tear his prey apart. In human form, Honcho couldn't be mistaken for anything other than a soldier. His broad shoulders, buzz-cut hair and parade-rest stance point him out to all but the most oblivious.
Stats
Auspice: Cahalith
Tribe: Blood Talon
Mental Attributes: Intelligence 2, Wits 3, Resolve 4
Physical Attributes: Strength 3 (4/6/5/3), Dexterity 4 (4/5/6/6), Stamina 4 (5/6/6/5)
Social Attributes: Presence 3, Manipulation 3 (2/3/0/3), Composure 3
Mental Skills: Academics 1, Crafts (Vehicles) 3, Investigation (Body Language) 1, Medicine 1, Occult 1, Science 1
Physical Skills: Athletics (Throwing) 3, Brawl (Dirty Tricks) 3, Drive (Off Road) 1, Firearms (Rifles) 4, Larceny 2, Stealth (Camouflage) 2, Survival (Navigation) 3, Weaponry (Knives) 2
Social Skills: Intimidation 3, Persuasion 2, Subterfuge 2
Merits: Contacts (Survivalists, Military Veterans) 2, Language (First Tongue, Russian, Spanish) 3, Resources 2, Totem 2
Primal Urge: 3
Willpower: 7
Harmony: 5
Max Essence/Per Turn: 12/1
Virtue: Fortitude
Vice: Pride
Health: 9 (11/12/12/9)
Initiative: 7 (7/8/9/9)
Defense: 3 (all forms)
Speed: 12 (13/16/19/17)
Renown: Glory 3, Purity 1
Gifts: Left-Handed Spanner, Pack Awareness, The Right Words, Camaraderie, Resist Pain, True Leader
Rituals: 2; Rites: Banish Human, Funeral Rite, Rite of Dedication, Shared Scent, Cleansed Blood, Hallow Touchstone
Gallery
The Red Knives Pack from Hunting Ground: The Rockies. Art by Abrar Ajmal.
References
- WTF: Werewolf: The Forsaken Rulebook, p. 302-303