Hrafn
Hrafn, the Raven, is a Totem of Wisdom.
Overview
Hrafn is the aspect of Raven known to the Get of Fenris; he is a trickster-spirit and spirit of wisdom, and many lupus honor him. Hrafn plays with cubs, teases adults, and mocks the over-proud. He is always hungry; in fact, he is the hungriest of all the totem creatures. In his aspect as a totem of prosperity, Hrafn often leads wolves to prey, though he lacks the strength to kill the animal himself, and contents himself with what is left of the carcass after the wolves finish eating. He makes sure the wolves want for nothing and always have the resources they need.
- Background Cost: 5
Traits & Ban
Traits
Hrafn teaches his packs Survival 3, Subterfuge 2, and Enigmas 2. Each pack member gains a bonus of one temporary Wisdom. The Corax favor Hrafn's children.
Ban
Hrafn asks that his Children carry no wealth, instead trusting in him to provide.
References
- WTA: Get of Fenris Tribebook, p. 50
- WTA: Litany of the Tribes Volume 2, p. GoF: 50
- WTA: Tribebook: Get of Fenris, p. 83