Hugh Calhoun
Hugh Calhoun is an Unseelie Nocker Wilder and one of the proprietors of the Iron Stag.
Overview

Born to a large working-class daily in Chester, Hugh grew up poor and desperate. His father, a Seelie Boggan, tried to teach his son right and wrong, raising him to be honorable and prudent. Hugh wanted none of it. He began cheating and stealing in his teens and finally ran away when he was 17. Hugh fell in with some gangs soon after and became known for his extraordinary skill at weapon-smithing. Soon he was able to support himself well from sales and service without risking his life as a thief.
Hugh met Edie Davis and a few members of the Brotherhood of Herne when they made a large purchase from his storehouse in Liverpool. It didn't take him long to figure out she was a werewolf; after a ribald insult she nearly ripped one of his partners' arms off. Her bestial nature thrilled him while she found shacking up with one of the Fair Folk gave her a modicum of respect from the Dryn a drowd yn flaidd. They opened the Iron Stag within six months of meeting. Hugh's a little bored with her now but he's secretly afraid to end the relationship. Her claws are a threat and he knows he could never cultivate buyers as well as she can. Greed and lust keep the two of them together at this point.
If Countess Gwrly were to find out about Hugh's relationship with Edie and their illegal activities, his punishment would be prolonged and terrible.
Personal
Profit and destruction are Hugh's meat and drink. Having a girlfriend who turns into a giant, hairy, death machine bolsters his self-image of a man of power and influence. Edie is a meal ticket and warmth on a cold night, nothing more. The only thing he takes pride in is his work; it must be near-perfect or he's unhappy. A botched job is unacceptable.
Image
Big in both fae and mortal seemings, Hugh isn't much to look at. He's bald and has beady dark eyes. In his fae mien, his ears are large and pointed and his skin is a pasty, grayish white. He usually wears heavy canvas pants and thick leather boots. He prefers to be bare-chested in his workshop but he'll put on a T-shirt when drinking in the Stag.
Stats
Court: Unseelie
Legacies: Rogue/Troubadour
Seeming: Wilder
Kith: Nocker
Physical: Strength 3, Dexterity 2, Stamina 4
Social: Charisma 2, Manipulation 3, Appearance 2
Mental: Perception 2, Intelligence 2, Wits 4
Talents: Alertness 3, Athletics 1, Brawl 2, Intimidation 1, Streetwise 3
Skills: Blacksmith 2, Brewing 1, Crafts 2, Firearms 3, Gunsmithing 5, Jeweler 2, Mechanic 1, Survival 1
Knowledges: Law 1, Lore (Garou) 2, Politics 1, Science (Chemistry) 3, Science (Metallurgy) 2
Arts: Chicanery 3, Legerdemain 2, Primal 2, Pyretics 1, Wayfare 2
Realms: Actor 2, Fae 2, Nature 3
Backgrounds: Contacts 3, Patron 2, Resources 3
Glamour: 4
Banality: 3
Willpower: 5
References
- MTAs/CTD: Isle of the Mighty, p. 173