Hungry-Deer-Spirits
Hungry-Deer-Spirits (Starvedoes, Sasuha Lulim) are Forest-Spirits.
Background
Legend holds that at one time, the greatest of deer-spirits were mighty stags that aided tribes of humans, either in battle or during great hunts. Frequently, however, deer-spirits of a different sort have been manifesting - spirits of greed and gluttony. These spirits are especially common in the forests of the upper Midwest in the United States, but these spirits can be found in forests around the world.
Starvedoes rarely interact much with humans or other supernaturals, since these spirits are fed primarily by the multitudes of deer infesting modern forests. Starvedoes will fiercely protect the lives of deer under the spirits' influence, and will lash out at anything, human, animal or otherwise, that threatens a deer's life. Since these spirits also urge deer to consume as much as possible, Uratha typically view Starvedoes as pests that must be exterminated.
Description
Hungry-Deer-Spirits appear to be ordinary deer, but for one minor detail: they do not appear to have a stomach or intestines. Rather, their ribcage gives way to an empty hole, and therefore, the spirits appear to be almost comically incomplete. Their appetites for foliage are endless, but every time they eat, the masticated food falls out of their torsos soon thereafter.
Stats
Rank: 3
Attributes: Power 6, Finesse 7, Resistance 5
Willpower: 12
Essence: 20 (max 20)
Initiative: 11
Defense: 7
Speed: 26
Size: 6
Corpus: 11
Influences: Consumption ***
Numina: Discorporation, Flight of the Stag, Furious Charge, Living Fetter (deer only), Materialize, Material Vision, Mighty Bound, Wilds Sense
- Flight of the Stag: As the two-dot Father Wolf Gift, Father Wolf's Speed.
- Furious Charge: By spending an Essence point, the Hungry-Deer-Spirit double its damage on a successful charge attack. The Essence is spent before the attack is resolved, and the Numen's effects last for one turn.
- Mighty Bound: As the two-dot Strength Gift.
Ban: The Hungry-Deer-Spirit must eat, and it must eat continuously. While it may strike out at those who harm deer or to defend itself, it may engage in no other activities.
References
- WTF: Territories, p. 98
