Ian Lennox
Sir Ian Lennox is the head of Division Six, MI-S's "bizarre incident" investigative unit.
Biography
Lennox worked way up the chain of command, starting his career as a field agent back in the 1970s. Through hard work-use of his minor psychic abilities - Lennox rose through the ranks until receiving his command (and knighthood) in the early '90s.
Three years ago, however, Sir Ian started receiving new orders. He's being blackmailed by a group of vampires that has amassed evidence of his selling state secrets to the Soviet Union during the Cold War. Terrified of being disgraced and losing his position, Lennox has secretly turned Division Six into the vampires' private information-gathering service, and any agent who gets too close to the truth is silenced.
Lennox's psychic abilities are known only to a few Division Six agents and to his superiors. No one knows why he was born with such capabilities, although family rumors speak of a Gypsy blessing (or curse) laid upon an ancestor in the Middle Ages. Sir Ian doesn't really care where his abilities come from. He simply accepts them as another way of getting whatever he wants.
Sir Ian is a distinguished gentleman in his 60s, cast in the very proper British mold (think M from the earlier Jamea Bond films). He's refined, polite and quite likeable. He's also a ruthless bastard who'll stop at nothing to get what he wants. He feels guilty about selling out Division Six to the enemy and would welcome an opportunity to escape monster control. But if he has to betray his country to save his hide, he'll do so without hesitation.
Character Sheet
Notes: Sir Ian's psychic abilities are based on powers in Chapter 1 of the Hunter Storytellers Companlon (pp. 15-19). He activates them by spending Willpower. None of these abilities affects hunters who have Conviction's defenses active. He is largely unaffected by the supernatural confusion caused by hunters, shapechangers and other entities. Second sight reveals him to be slightly strange, in a similar fashion to warlocks, but not as hideous, monstrous or inhuman.
References
- HTR: First Contact, p. 64