Ishkura

Ishkura is a Surthu Athilal, also known as 'The Distant Ones'. The Surthu Athilal are werefalcons.

Overview

For a few years now, Ishkura hated what she had become. A grad student in her mid-20s, she would come up to the rooftops of her apartment building to get away from it all. It helped her relax during crunch times: papers due, finals approaching, another boyfriend dumped her because she was too intense. She would watch the big birds - hawks or buzzards, she figured - circling above in the night sky, and she would marvel at their freedom.

The day she got a taste of that freedom was the end of everything, or so she thought. The Distant Ones came for her, bound her, painted her and tossed her off the top of the Four Seasons Hotel. She doesn't remember willing herself to change, but somehow she did, and she flew back to that roof as a falcon, not a woman.

Since that time, she has railed what she perceives as her captors. Many times has she gone back to the ground to try to resume some part of her old life, but it inevitably fails. Sometimes, she can't get it together, and longs to once again be part of the sky. Other times, the birds of her aerie come and "collect" her against her will.

They called her Ishkura, after Ishkur the storm god. She was tempestuous and stormy, so that became her name (and even now they joke and wonder why so many storm gods are male when it is the females of the species who are so wild). She is last in her aerie's pecking order, because up until this point she hasn't seen herself as part of this world.

But that's starting to change. She's understanding the game, watching how these stupid man-birds one-up one another all the time. She sees how triumphant the winners act, and how sore the losers become. Ishkura plans to be a loser no longer. It's time to stop railing against what she is and become part of the aerie. She'll do whatever it takes to move up the pecking order and teach these stupid, petty creatures a lesson in weakness.

Ishkura is a small woman, dark in every way: brown eyes, short-cropped hair, skin the color of a mud-churned river. She wears spare black clothing, tight upon her ropy frame. Smiling isn't a facial expression with which she's comfortable, and prefers instead a cold, icy stare.

(In situations of war with the Forsaken, Ishkura will make her move. She'll see the werewolves as her way to best her aerie mates, and will do whatever it takes to dominate the Uratha so that she may begin her fast flight up the pecking order. To her, it's nothing personal. The Forsaken are just a stepping stone.)

Stats

Mental Attributes: Intelligence 3, Wits 3, Resolve 4
Physical Attributes: Strength 2 (6/5), Dexterity 3 (4/4), Stamina 2 (7/5)
Social Attributes: Presence 2, Manipulation 2, Composure 4
Mental Skills: Academics (History) 3, Computer 3, Investigation (Library) 3, Occult 1, Science 1
Physical Skills: Athletics (Jumping) 3, Brawl 1, Stealth (Standing Still) 3
Social Skills: Empathy 1, Expression 2, Intimidation 2. Socialize 1, Subterfuge 2
Merits: Contacts (Library) 2, Danger Sense, Direction Sense, Fast Reflexes 2, Fighting Style: Savage Furor (Caged Fear) 1
Primal Urge: 2
Willpower: 8
Harmony: 6
Essence Max/Per Turn: 11/1
Virtue: Fortitude
Vice: Wrath
Health: 7 (13/10)
Initiative: 7 (6/6)
Defense: 3 (1/1)
Speed: 10 (15/14)
Aspects: Keen Eye 2, Swift Wing 3, Unnerving Cry 2

References

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