Jackson Morris
Jackson Morris is a Blood Talon Elodoth founding member of the Lodge of the Shield and an alpha of the Copper Dogs.
Background
Jackson Morris is one of the founding members of the Lodge of the Shield, and a 20-year veteran of the LAPD. Among the Uratha, he's known as the hard-nosed no-nonsense alpha of the Copper Dogs, a pack composed of his fellow detectives Chris Lewis, Richie Guzman, and Sam Valentino. They hold as their turf much of the inner-city police precinct Villa Rancho, and any werewolf unfortunate enough to be caught in their territory is hauled back to the station house and put in interrogation for "suspicious activities." The bruises usually heal by the time they let the "prep" go.
To his human colleagues, he has a bad reputation only partially attributable to his Uratha nature. What his tribemates see as quelling spiritual threats and keeping the Shadow in line all too often looks like police brutality to an outsider's eyes. His entire pack has been the subject of multiple IAD investigations, which have all come back clean because, ironically, the Copper Dogs are all clean cops.
Morris is a short, bullish man with a thinning head of gray hair he keeps in a military-style buzz cut. He seldom wears the suits and ties other detectives favor, preferring casual clothes that blend in on the streets.
Using Jackson in a Chronicle
Despite is no-bullshit attitude and notorious poor treatment of interlopers in his territory, if properly approached, Jackson could be a useful ally for an inner-city pack. His pack's totem, the Madonna of the Ranch, is the spirit of the Villa Rancho community and provide a great deal of information about the neighborhood. Jackson might also sponsor a young, up-and-coming werewolf into the Lodge of the Shield.
Stats
Auspice: Elodoth
Tribe: Blood Talon
Lodge: The Shield
Mental Attributes: Intelligence 2, Wits 3, Resolve 4
Physical Attributes: Strength 3 (4/6/5/4), Dexterity 3 (3/4/5/6), Stamina 3 (4/5/5/4)
Social Attributes: Presence 3, Manipulation 4, Composure 2
Mental Skills: Academics (Criminology) 1, Computer 1, Investigation (Crime Scenes) 4, Medicine 1, Occult 1
Physical Skills: Athletics 2, Brawl (Subdue) 3, Drive 2, Firearms (Pistols) 3, Larceny 1, Stealth 2
Social Skills: Intimidation (Violence) 3, Streetwise 4, Subterfuge 3
Merits: Danger Sense, Fame 1, Fighting Style: Police Tactics 3, Iron Stamina 2, Language (First Tongue), Status (Police) 2
Primal Urge: 3
Willpower: 6
Harmony: 6
Essence Max/Per Turn: 12/1
Virtue: Justice
Vice: Wrath
Health: 8 (10/12/11/8)
Initiative: 5 (5/6/8/8)
Defense: 3 (3/4/4/4)
Speed: 11 (12/14/18/16)
Renown: Glory 2, Honor 3, Purity 1
Gifts: Crushing Blow, Father Wolf's Speed, Sense Malice, Mighty Bound, Scent of Taint
References
- WTF: Tribes of the Moon, p. 46-47
