Jurgurtha Lion-Eater
Jurgurtha Lion-Eater is a Blood Talon Irraka member of the Lodge of the Red Sands.
Overview
There are places in the Libyan Desert where entire decades may pass without rain. Jurgurtha prides himself in being at home in even the driest and most searing of these lands. The land may be something to fear, but then again, so is he.
Jurgurtha claims to remember little of his youth, which is almost certainly a lie that his packmates do not press him on. He was born among the Tuareg population of Libya, shortly before his father left to seek work in the cities. Jurgurtha Changed very early, at the age of 13, and claims that he was driven out like a stray dog by a fearful mob. He lived for almost a year on the fringes of the desert, stealing food where he could; it was either good instinct or song will that kept him from tasting human flesh during that time. He was finally discovered by a pack during that time. He was finally discovered by a pack of Blood Talons, loyal sons and daughters of the Red Beast King one and all. His initiation into the lodge came on the next new moon after his initiation into the tribe.
Since then, Jurgurtha has served admirably as an advance scout for his pack and lodge alike. He particularly delights in discovering new loci, though he usually refrains from taking more than a few sips before he brings his allies to share in a new find. He still bears scars across his back from the discipline that taught him otherwise. If a pack crosses near his territory, Jurgurtha is sure to be the one the packmambers meet first. He is not what anyone could call "friendly," but he respects other werewolves more than he does humans. So long as interlopers can prove that they are Forsaken and not Pure, no blood needs to be shed. And as long as the interlopers remain respectful, of course. Jurgurtha never learned to take idle insults well. If offended, he may not take any immediate action, but he won't forget - and he has a knack for deducing where his enemies sleep.
Jurgurtha is short and lean, but much heavier than he looks thanks to his almost complete lack of body fat. He usually wears the heavy clothes of his kin, complete with a Tuareg tidjelmoust (a combination of veil and turban) dyed in the rusty blood color of his lodge's patron. When he expects to hunt with his pack, he carefully sets his clothes aside in a sage place and runs in his pelt alone.
Stats
Tribe: Blood Talon
Auspice: Irraka
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/6/5/4), Dexterity 3 (3/4/5/5), Stamina 4 (5/6/6/5)
Social Attributes: Presence 3, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Crafts 1, Investigation 2, Medicine 2, Occult 1
Physical Skills: Athletics 3, Brawl (Urhan) 3, Stealth (Desert) 4, Survival (Desert) 4, Weaponry (Dagger) 2
Social Skills: Animal Ken 1, Empathy 1, Intimidation 2, Streetwise 1, Subterfuge (Masking Strength) 2
Merits: Fast Reflexes 2, Fetish (Sekhmet's Jar) 2, Fleet of Foot 2, Iron Stomach, Language (English, Arabic; Tamahaq is native) 2
Primal Urge: 3
Willpower: 5
Harmony: 6
Max Essence/Per Turn: 12/1
Virtue: Fortitude
Vice: Pride
Health: 9 (11/13/12/9)
Initiative: 7 (7/8/9/9) with Fast Reflexes
Defense: 3 (all forms)
Speed: 12 (13/16/19/18) with Fleet of Foot
Renown: Cunning 2, Glory 2, Purity 1
Gifts: Call Water, Feet of Mist, Mask of Rage, Sense Weakness, Blending, Manipulate Earth, Slip Away
References
- WTF: Lodges: The Splintered, p. 106