Laws of Ascension
Laws of the Ascension is a rulebook for the Mind's Eye Theatre version of Mage: The Ascension.
Summary
From the White Wolf catalog:
Nine Keys to the Universe
Mages warred for millennia to create new vistas, build a better world or determine the future of humanity. Now their struggles focus on the most important goal of all - achieving their own destinies. Traditionalist, the keepers of spiritual ways, struggle to preserve the guttering spark of magic, while the Technocracy enfolds the world in its scientific web. Every one of these elusive visionaries has the potential to surpass ordinary human limits and Ascend to a new understanding of the cosmos. But that enlightenment comes only to those who can survive and overcome their failings.
And All in Your Hands
Finally, the definitive guide to live-action Mage. Nine Traditions, nine Spheres and all of the Abilities, Attributes and storytelling ideas you can handle! Everything from the Tellurian to the Technocracy, with all the material you need to begin your own quest for Ascension.
Contents
Beginnings and Endings: A Magical Tale
Chapter One: Introduction
Chapter Two: The Traditions
Chapter Three: Character Creation and Traits
Chapter Four: The Spheres
Chapter Five: Rules, Systems and Drama
Chapter Six: Storytelling
Chapter Seven: Allies and Antagonists
Index
Background Information
Memorable Quotes
Crossover Hell: "Of Course I Can Turn a Vampire Into A Lawn Chair." - from the Storytelling chapter
Characters
- Florence - Mage, Son of Ether
- David - Mage, Akashic Brotherhood
- Tiernan - Mage, Verbena
- Gregor - Mage
- Thurston - Mage
- Blink - Mage, Hollow One
- Leigh - Mage, Verbena
- Stefan DeChase - Mage, Celestial Chorus
- Randall - reluctant ally
- Jean Gris - Mage, Euthanatos
- Brother Grizzly - Dreamspeaker ally
- Harlequin - Mage, Jean's mentor, Euthanatos
- Augusta - veteran custos
References
| Previous book: cMET: Laws of the Night: Storytellers Guide |
Game Books Classic Mind's Eye Theatre books |
Next book: cMET: Mind's Eye Theatre Journal 8 |