Laws of the East
Laws of the East is a version of Kindred of the East adapted for Mind's Eye Theatre.
Summary
- From the White Wolf Catalog:
- Here There be Dragons
- For centuries, Asia has defied Kindred attempts at incursion, a mighty jade monolith, from high-tech Tokyo to the jungles of the Pacific Islands. Those of Caine's brood who manage to survive there whisper tales beyond belief. But a new age rises, one of great darkness, when a demon lord shall claim the throne of Heaven. The sleeping dragons awake.
- May You Live in Interesting Times
- Laws of the East is a complete rulebook for creating and playing Kuei-jin, the mysterious vampires of Asia, in Mind's Eye Theatre. You get new Disciplines, dharmas and character types - all completely different from those of Western Kindred. Storytellers also receive information on the particular needs of a Middle-Kingdom chronicle, from dreams and omens to Kuei-jin spirit worlds.
Chapters
Fiction: Leaves of Autumn
Chapter One: Introduction and Background
Chapter Two: Character Creation
Chapter Three: Disciplines
Chapter Four: Rules, Systems and Drama
Chapter Five: Storytelling
Appendix
Index
Background Information
Memorable Quotes
Characters
- Tadashi Fujiwara - Sifu
- Lady Uguisu
- Takeo Yoshiro - Of the Gray Willow Screen Wu
- Uncle Chu - Bone Flower heimin
- Kun Allen - Thrashing Dragon
- Jo-Loung - Thrashing Dragon, Character Creation Example
- Gan - Devil-Tiger
- Cheung - Thrashing Dragon
- Shaiming - Ancestor of the Hundred Swirling Flowers Court
- Xiang Tsang - Resplendent Crane
- Lou - Kin-jin/Vampire ally of Xiang's
- Zhixin - Kuei-jin
Terminology
References
| Previous book: cMET: Mind's Eye Theatre Journal 4 |
Game Books Classic Mind's Eye Theatre books |
Next book: cMET: Mind's Eye Theatre Journal 5 |
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