Lord of Nightmares (WTA)
Overview
Ancient legend held that cats had special power over sleeping mortals, and this Jamak represents just such an aspect of catkind. The Lord of Nightmares is a spirit of mystery and vengeance, whose allies haunt the dreams of the wicked until they see the error of their ways. He usually appears as either a normal or giant-sized black housecat with eyes like stars, although when it suits him he occasionally takes the shape of a pale human garbed entirely in black.
Favors & Ban
- Background Cost: 4
Favors
Allies of the Lord of Nightmares gain a free level of the Stealth and Enigmas Abilities and receive a free retest on all challenges related to dreams and dream interpretation. In addition, this spirit sometimes teaches his followers Gifts such as Night's Passage, Farsight, Eerie Eyes, Phantasm and Perfect Passage, as well as the Rite of Fear. The Lord of Nightmares never accepts Bastet of Daylight Pryio; what's more, no favors are ever granted while the sun is in the sky, as only during darkness does the Lord of Nightmares hold sway.
Ban
All allies of the Lord of Nightmares must take the Gift Night Terror. Once per story, they must use it on a wicked person until that person repents her sins. Usually the target is of the cat's own choosing, but sometimes it is decided by the Lord of Nightmares himself (a.k.a the Storyteller). The Bastet may use other means to try to convince the target to repent during this time, but is forbidden to harm him physically, although threats are acceptable. Failing to do so will earn this Jamak's displeasure until proper atonement is made. Due to a past disagreement, allies of the Lord of Nightmares cannot associate with those of the Mistress of Catkind.
References
- WTA/cMET: Laws of the Wild: Changing Breeds 1, p. 211-212