Nine-Claws Amy

Nine-Claws Amy is a Blood Talon Rahu member of the New Hope Pack in Colorado.

Background

Amy isn't large or particularly strong. She has no idea of how guns work, and her expertise in weapons extends to knowing which end of a knife to hold. In spite of all that, she is an effective warrior and a true Suthar Anzuth, and she has the battle scar to prove it.

Hailing originally from Boulder, Amy moved to Denver out of high school. She was working as a waitress in a diner on the edge of the city when Gurdilag appeared. For whatever reason, the idigam didn't see the Uratha about to enter her First Change as significant, but it noticed all the spirits clustered about. Seizing those spirits, it inserted their Essences into the diners and staff of the truck stop and went about its way. Now possessing bodies but missing most of their cognition, these hideous creatures attacked Amy in blind rage. She responded in kind.

In the ensuing carnage, she lost the middle finger from her left hand, and when the Scar Angels ride up to the diner, Smoker gave her the name "Nine-Claws." They preformed her initiation, but she wasn't interested in taking up a nomadic life. She instead answered Max Roman's request for Uratha willing to fight the idigam, and helped retake the city. Afterward, she asked him to help her find a pack, and he put her in touch with Shrike's Thorn. She completed their pack.

Amy is barely over 5'4" and appears skinny, but she is lithe and strong for her size. She is also fast, and when New Hope enters battle, it is all the others can do to keep up. Amy has red hair and freckled skin, and she is endlessly amused by giving people who annoy her "the finger."

Stats

Auspice: Rahu
Tribe: Blood Talon
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Physical Attributes: Strength 3 (4/6/5/3), Dexterity 5 (5/6/7/7), Stamina 3 (4/5/5/4)
Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 3
Mental Skills: Crafts 2, Medicine 1, Politics 1, Science 1
Physical Skills: Athletics (Sprinting) 3, Brawl (Boxing, Dalu) 4, Drive 2, Stealth (Lying Low) 1, Survival 2
Social Skills: Expression 1, Intimidation 1, Persuasion 1, Streetwise 2, Subterfuge (Appearing Harmless) 2
Merits: Allies (Scar Angels) 1, Brawling Dodge, Fighting Style: Boxing 2
Primal Urge: 3
Willpower: 6
Harmony: 6
Max Essence/Per Turn: 12/1
Virtue: Fortitude
Vice: Wrath
Health: 8 (10/12/11/8)
Initiative: 8 (8/9/10/10)
Defense: 3 (3/3/3/3)
Speed: 13 (14/17/20/18)
Renown: Cunning 2, Glory 2, Purity 1
Gifts: Clarity, Crushing Blow, Warning Growl, Wolf-Blood's Lure, Mighty Bound, Father Wolf's Speed

References

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