Oath of the Unknown Road

The Oath of the Unknown Road is an Oath taught by Dice.

Words

I pledge this day to prepare myself for the long journey home, and swear on my honor and my faerie soul that once I take my first steps, I shall not turn back, nor shall I long for what is lost. I turn my face from the winds of Winter and set my eyes upon Arcadia, and pledge my life and my effort to reach her silver gates for the final time. I go forward with my heart confident, my mind clear and my spirit rejoicing, for I go home at last. So swearing, with these words I leave this world behind.

Overview

In addition to giving those about to undertake the journey a sense of purpose and direction, this oath provides certain benefits when traveling through the Dreaming. The promise prevents characters from being reincarnated back on Earth, albeit at the risk of possibly having their essence lost in the Dreaming. It does this by infusing a small talisman or other personal item of the character's with a unique purpose. Should the owner die, his fae spirit does not enter the normal process of reincarnation, but retreats into the item, remaining there until the object is utterly destroyed or until the oath's destination is reached. Objects infused in this fashion cannot be stolen. Nor can they be damaged short of powerful magic or the use of cold iron. Only small objects such as rings or necklaces are infused in this fashion. Weapons and armor never become foci.

Should a motley sweat this oath together, these trinkets immediately transfer to other members upon the death of an owner, making it possible for the entire group to reach the final destination, even if only one member actually survives the journey. (All members must wait to be reincarnated then, but that is a small price to pay compared to being reborn on Earth during Endless Winter.) Of course, should a changeling die after sweating this oath alone, or an entire motley falls along the way, their essences is lost somewhere in the Dreaming. While Dice does his beast to search out such lost relics, there is always the chance that they might be destroyed by some quirk of fate... or that sinister forces may find them first.

References

This article is issued from Whitewolf. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.