Panther (WTA)
Panther is a Totem of War.
Overview
Panther is a rare totem for the Garou, given the bad blood after the War of Rage and subsequent cascades of anger. Panther guides a few packs of Freebooters, Bacchantes, and Amazons, but has not taken a new pack of Garou cubs in several years; surely any pack she was to take on would have to be exceptional in the traits Panther favors: grace, speed, and cunning.
- Background Cost: 5
Traits & Ban
Traits
- Individual Traits: Panther gives her children the Gift: Eyes of the Cat, and reduces the difficulties of all rolls involving stealth, grace, or balance by two.
- Pack Traits: Many Red Talons and Get of Fenris despise followers of Panther, primarily due to their distrust of the Bastet. The Bastet consider Panther packs kindred spirits and may call on their sisters in times of need; in particularly rare circumstances, they may come to a Panther pack’s assistance.
Ban
Panther packs must aid felines in distress, be they house cats stuck in trees or Bastet beset by Wyrm-creatures. Panther packs must also spend at least one month a year in the Amazon, despite the great risk; things have gotten very dire there. Panther no longer asks her packs to gather gossip for her, having more important things to worry about.
References
- WTA: Black Furies Tribebook, p. 43
- WTA: Litany of the Tribes Volume 1, p. BF: 43
- WTA: Tribebook: Black Furies Revised, p. 82
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