Piper Gaines

Chancellor Piper Gaines is a Seelie Sidhe Grump of House Dougal.

Overview

Piper Gaines' memories of Arcadia are frustratingly vague and fragmented, but he remembers one thing clearly... he has always served the count. On Earth, he proved himself indispensable by foiling two assassination plots from rival lords. He has always advised the count to keep the commoners' needs foremost in his mind, to prove that the sidhe are most fit to rule the lands of Faerie. Though trained in the arts of was as befits a Seelie knight, he has always preferred the equally dangerous area of politics and intrigue. His skills in this area earned him the position of chancellor 10 years ago, and he has acquitted himself well since then.

Image

Chancellor Gaines is a Seelie sidhe grump who dresses in well-made suits, often of dark green or blue linen. He is thin of frame and slender of face, clean-shaven, and quick to smile. He wears his long, silver-blond hair in a ponytail, held in place by a piece of silver jewelry worked in a Celtic knot. He always wears several pieces of silver and gold jewelry, including rings, a necklace or two, and earrings in both ears. He has a twisted left knee which requires him to walk with the assistance of a cane.

Personal

Gaines believes in the rightness of sidhe rule, most especially the rule of the count. The sidhe have always taken care of the commoners, and will continue to do so even if the commoners are too ungrateful to know what's good for them. He is honored to serve the count, and is surprised by those who don't feel the same way. His long service has accustomed him to luxury, and he has developed a tase for the finer things in life. He enjoys sharing those things on occasion with those who don't have them as a way of showing what can come of service to the sidhe.

Stats

Court: Seelie
Legacies: Regent/Riddler
House: Dougal
Seeming: Grump
Kith: Sidhe
Physical: Strength 2, Dexterity 3, Stamina 2
Social: Charisma 4, Manipulation 5, Appearance 5
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 3, Dodge 2, Empathy 3, Expression 3, Kenning 3, Subterfuge 4
Skills: Archery 2, Etiquette 4, Leadership 3, Melee 3, Performance 2, Seduction 2
Knowledges: Gremayre 4, Law 3, Linguistics 2, Politics 4
Arts: Chicanery 3, Soothsay 4, Sovereign 4
Realms: Actor 3, Fae 4, Props 1, Scene 2
Backgrounds: Chimera 2, Contacts 4, Remembrance 1, Resources 3, Title 2
Glamour: 7
Banality: 6
Willpower: 9

References

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