Profound Weight of Seasons

Profound Weight of Seasons is a Hunter in Darkness Ithaeur member of the Shadow of Smoke and Fire Pack in Colorado.

Background

Profound Weight of Seasons pines for her best friend. She and Haunting Howl went through their tribal initiations together and had been inseparable since then. Like all of the pack, her heart aches with loss. She spends most of her time alone, because each time she sees a packmate, she feels Haunting Howl's absence. She is considering leaving the pack, even though she knows that it would be the pack's death. Part of her thinks that leaving is the only way for them to heal, and part of her considers it cowardly for just feeling that way. Her compromise with herself is to remain with the pack until the Predator Kings who murdered her soul sister are dead. With Night's Call refusing to plan a counter-attack, however, her pain grows and her desire to flee grows with it.

When the pack was whole and healthy, her role stemmed from her auspice. She would consult with the spirits for portents and summon them to provide cover for their actions. One of their favored tactics was to summon air and water elementals to generate a thick fog to cover their actions. Since Haunting Howl's death, she feels lost, unsure of herself and her auspice role. She is a capable Ithaeur, to be sure, but she lacks the confidence necessary to deal with spirits. Someday soon, this might become dangerously apparent.

Profound Weight of Seasons has lost weight since the tragedy. She is becoming dangerously gaunt, her blond hair thinning and her blue eyes growing sunken.

Stats

Auspice: Ithaeur
Tribe: Hunter in Darkness
Mental Attributes: Intelligence 3, Wits 2, Resolve 3
Physical Attributes: Strength 2 (4/5/4/2), Dexterity 3 (3/4/5/5), Stamina 2 (3/4/4/3)
Social Attributes: Presence 2, Manipulation 3 (2/3/0/3), Composure3
Mental Skills: Academics 2, Crafts 1, Investigation 2, Occult (Bans, Lunar Choirs) 3, Politics 1, Science 2
Physical Skills: Brawl 1, Stealth (Urhan) 3, Survival (Hunting) 3
Social Skills: Empathy 2, Persuasion 1, Subterfuge 1
Merits: Animal Ken 2, Fleet of Foot 2, Language (First Tongue) 1, Meditative Mind, Totem 3
Primal Urge: 4
Willpower: 6
Harmony: 5
Max Essence/Per Turn: 13/2
Virtue: Temperance
Vice: Envy
Health: 7 (9/11/10/7)
Initiative: 6 (6/7/8/8)
Defense: 2 (2/2/2/2)
Speed: 10 (11/14/17/15)
Renown: Glory 2, Purity 1, Wisdom 2
Gifts: Two-World Eyes, Ward Versus Predators, Wolf-Blood's Lure, Read Spirit, Ward Versus Humans
Rituals: 3; Rites: Banish Human, Funeral Rite, Rite of Dedication, Rite of Spirit Brand, Banish Spirit, Blessing of the Spirit Hunt, Call Gaffling, Cleansed Blood, Fortify the Border Marches, Hallow Touchstone, Rite of Dormancy, Bind Human, Bind Spirit, Rite of Initiation

References

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