Rhino (WTA)
Rhino is a Totem of War.
Overview
Lion may claim otherwise, but not all would acknowledge the great cat as the king of the savanna. Rhino, with his proud stoicism, is Lion’s opposite. Where Lion is arrogant and showy, Rhino moves slowly and carefully. Rhino is humble, but a great defender of his own, and most Garou underestimate his thoughtfulness, worldliness, and ancient knowledge. He is popular among the Children of Gaia, Red Talons (Griffin has shown interest in the endangered species), and Silent Striders, and some Bone Gnawers and Silver Fangs also follow him. Occasionally, he has been called upon to resolve disputes within the Ahadi.
- Background Cost: 5
Traits & Ban
Traits
- Individual Traits: Rhino grants his children both his strength and patience; each of his children receives +1 Strength and one point of Willpower.
- Pack Traits: Rhino teaches those he adopts how to quickly end a fight, and his packs can add +1 to their Brawl or Melee for the first attack they make in a battle.
Ban
Packs adopted by Rhino must actively attempt to save his true children. He will also not adopt any Garou without Wisdom Renown.
References
- WTA: Players Guide to Garou, p. 138-139