Scarborough (VTR)
Scarborough is a bizarre mixture of a Strix and the vampire it is possessing.
Overview
Originally a powerful Ventrue whose power rivaled that of a Prince, Scarborough eventually became possessed by one of the Striges, who sought the pleasure of dismantling his power base. The Owl grew to enjoy the possession, however, and was reluctant to leave it. It took a longer-term goal of dismantling the society of the Damned from the inside out and decided to take its time doing so.
Now, the two have been merged for so long that the line between them is starting to blur.
Character Sheet

Clan: Ventrue
Covenant: Invictus
Mental Attributes: Intelligence 3, Wits 5, Resolve 3
Physical Attributes: Strength 5, Dexterity 3, Stamina 5
Social Attributes: Presence 4, Manipulation 4, Composure 2
Mental Skills: Academics 1, Investigation 4, Occult 3
Physical Skills: Athletics 3, Brawl 5 (Bear Hug), Survival 3, Weaponry 2
Social Skills: Animal Ken 2, Empathy 2, Expression 2, Intimidation 4, Persuasion 3, Subterfuge 2 (Acting)
Merits: Fighting Style: Boxing 5, Giant, Strong Back
Willpower: 5
Humanity: N/A (Scarborough’s actual Humanity was 4)
Virtue: Fortitude
Vice: Gluttony
Health: 11
Initiative: 5
Defense: 3
Speed: 13
Blood Potency: 6
Disciplines: Animalism 5, Auspex 3, Dominate 3, Resilience 5
Dread Powers: Uncommon: False Fiend, Indomitable, No Surprise, Sudden Surprise; Rare: Devil’s Deal
Vitae/per Turn: 15/3
Weapons/Attacks
| Type | Damage | Range | Dice Pool | Special |
|---|---|---|---|---|
| Bear Hug | 0B | — | 11 | Grappling |
| Crushing Fist | 0L | — | 10 | See "Brutal Blow" (World of Darkness Rulebook, page 111) |
References
- VTR: Night Horrors: The Wicked Dead, p. 134
