Werewolf: The Apocalypse Revised Edition (limited)

Werewolf: The Apocalypse Revised Edition (limited) is an update of the core book with improved rules and additions to the Werewolf storyline. Most notable of the changes made in this edition is the departure of the Stargazers from the Garou Nation to ally themselves with the Hengeyokai of the eastern lands from which they originated.

Summary

From the White Wolf 2000 (Jul-Dec.) catalog:

The Final Call to Battle
They've been pushed to the brink of extinction. They've learned that they fight not one great enemy, but two. They've been hunted and slain, corrupted and cast down. But they'll be damned if they're going to stay down and die quietly. They're Garou, and their war is for the world itself.
Fight or Die
The Revised Edition of Werewolf: The Apocalypse brings the World of Darkness full circle into the Revised Storyteller system. What better way to celebrate than with the ultimate piece in any Werewolf collection. This limited prestige version is hardbound with a leatherette cover, copper-foil designs and a cloth bookmark. The book is bound in a high-quality slipcase with a lavishly illustrated Werewolf art book that showcases the Garou at their most savage and heroic. But remember, you have one chance at this limited edition. Just one.

Contents

Legends of the Garou: Thrown to the Wolves

The Prophecy of the Phoenix

Introduction

Chapter One: A World of Darkness

Details the setting of Werewolf: The Apocalypse - both the Garou themselves and the world they prowl.

Chapter Two: The Garou

Describes the werewolves of the World of Darkness in more detail, particularly their breeds, auspices and tribes - traits of bloodline and society that influence each werewolf's role in the greater scheme of things.

Chapter Three: Character and Traits

Describes the step-by-step process of creating a werewolf character and details the various traits by which a character's strengths and weaknesses are measured - raw attributes, skills, backgrounds and so on.

Chapter Four: Gifts and Rites

Defines the supernatural powers of the Garou, both the rituals that call on their bond with the spirit world and the mystical "tricks" they learn from their spirit allies.

Chapter Five: Rules

Describes the core rules of the Storyteller system - the foundation for all of Werewolf's rules.

Chapter Six: Systems and Drama

Goes into more specific rules, such as how to stage a combat or chase scene, as well as the details of character growth and advancement.

Chapter Seven: The Umbra

Details the spirit world and its residents, as well as the role they play in the Werewolf setting.

Chapter Eight: Storytelling

Describes the role of the Storyteller and offers advice on how to put together the best game possible.

Chapter Nine: Antagonists

Details the Garou's rivals, adversaries and mortal foes.

Appendix: Allies and Ammunition

Details Werewolf's supporting cast and some of the trinkets that Garou find particularly useful.

Epilogue

Index

Character Sheet

Background Information

  • The Limited Artbook has an Unlimited version as The Art of Werewolf: The Apocalypse.
  • The Legends of the Garou: Thrown to the Wolves section in the Limited Edition book is printed/coated in copper foil ink. While all the edges of the pages in the book have a silver coating on them. A gray cloth bookmark is also part of the book.
  • Refer to the Unlimited Edition for more information inside the book.

References

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WTA: Werewolf: The Apocalypse - The Last Generation of Warriors Werewolf: The Apocalypse booksWTA: Werewolf: The Apocalypse Revised Edition Buy it from DriveThruRPG! Now in Print!
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