Western Dragon (CTD)
Western Dragon Chimera are the types of Dragon Chimera that populate the Dreaming in the Americas and Europe.
Overview
Western dragons come in three varieties: wurms, demi-dragons, and dragons proper. Generally (but not always), these classes refer to their ascending order of cunning and intellect, as well as body types.
Wurms

Wurms are wingless and legless. Often, they breathe poisonous vapor and are covered with slime. They usually satisfy themselves by killing livestock, but they will eat anything that gets too close.
Stats
Attributes: Strength 8, Dexterity 3, Stamina 6, Perception 2, Intelligence 1, Wits 3
Glamour: 8
Willpower: 5
Health Levels: OK (x3), -1 (x3), -2 (x3), -5 (x4)
Attack: Bite/8 dice, Constrict/5 dice
Talents: Alertness 3, Athletics 4, Brawl 4, Stealth 3 (on water of covering)
Redes: Armor (3 points), Gulp, Healing (sometimes), Venom
Demi-dragons
Demi-dragons are smarter, have two legs, and (usually) a pair of wings. People who transform into dragons often assume this shape. Demi-dragons, when fully grown, usually disdain simple livestock and often think of fae as a good meal. A Wyvern is an example of a demi-dragon.
Stats
Attributes: Strength 6, Dexterity 6, Stamina 4, Perception 3, Intelligence 3, Wits 5
Glamour: 9
Willpower: 7
Health Levels: OK (x4), -1 (x4), -2 (x4), -5 (x4)
Attack: Bite/5 dice, Claw/6 dice, Tail/4 dice (opponents from the rear, or f the demi-dragon is aloft)
Talents: Alertness 5, Athletics 3, Brawl 3, Doge 4, Dream-Lore 2, Treasure-Lore 4 (information on its own hoard)
Redes: Armor (4 points), Breath, Flight, Glamour Pact, Scuttle (2 levels)
True Western Dragons
Western Dragons proper are the four-legged, fire-breathing, sit-on-a-pile-of-treasure-and-terrorize-maidens type we usually consider when we think of dragons. These dragons are the most dangerous and cunning of the breed, but they tend to get sluggish and sleep a lot when they get older.
Stats
Attributes: Strength 8, Dexterity 4, Stamina 5, Charisma 3, Manipulation 5, Perception 4, Intelligence 6, Wits 4
Glamour: 10
Willpower: 10
Health Levels: OK (x5), -1 (x5), -2 (x6), -5 (x5)
Attack: Bite/6 dice, Claw/6 dice, Tail/3 dice (opponents from the rear, or if the dragon is aloft)
Talents: Alertness 5, Athletics 4, Brawl 6, Dodge 3, Dream-Lore 4, Enigmas 5, Intimidation 3, Kenning 4, Mage-Lore 3, Treasure-Lore 5
Redes: Armor (4 points), Breath, Befuddle (victim must looks into dragon's eyes), Enchantment, Fear, Flight, Glamour Pact, Gulp (A few of the oldest dragons have Archetype: 2 levels)
Banes: Vulnerable Spot
Exceptions
Note that there are exceptions to the classes above. The Midgard Serpent, for example, was so large that no one could see all of its body, and it was able to stretch around the world and bite its own tail on the few occasions it sneaked out of the Dreaming.
Some dragons possess unusual forms and powers, such as the Native American Weewilmekq, a giant, slug-like wurm with rows of teeth and a powerful, parasitic sucker for a mouth; or the Garguille, a wurm that expelled a tidal flood of water from its gullet to drown its victims.
References
- CTD: Dreams and Nightmares, p. 110