Zane Coolidge

"Murky" Zane Coolidge is a Bone Shadow Irraka member of the Lodge of Harbingers and alpha of The Ramblers Pack in Toronto, Canada.

Background

Folks call Zane "Murky" because if his eyes. They have this odd gray coloration to them, and not in the common not-quite-blue range. They look like fog or storm clouds, and Zane always seems to be thinking about something more important than the conversation he's having. He almost never makes eye contact, either.

It's not that Zane is rude, or even overly distracted. It's just that he stays ready. He knows how fast things can boil up out of nowhere, especially when Uratha gather, and he doesn't like to be in the defensive. He rarely stays still, and as the pack alpha, he makes sure the Ramblers remain on the move, never resting for more than a few hours if he can help it. Of course, the pack does sometimes get stuck in the same area for a bit, while dealing with some problem or other, but any longer than a month and Zane is ready to chew the walls.

Since the death of his friend and packmate, Zane has taken to drinking. As a werewolf, it doesn't impair him much or for very long, but it slows him down just a bit. The other Ramblers haven't decided if this is a bad thing or not.

Zane is in his early 30s. He has blond hair reaching to his shoulders and dresses for the road. The only propriety he cares about is werewolf propriety, but he is quite willing to dress in a three-piece suit if that's the protocol for Uratha in the area.

Stats

Auspice: Irraka
Tribe: Bone Shadow
Lodge: Harbingers
Mental Attributes: Intelligence 3, Wits 3, Resolve 2
Physical Attributes: Strength 3 (4/6/5/4), Dexterity 3 (3/4/5/5), Stamina 3 (4/5/5/4)
Social Attributes: Presence 3, Manipulation 3, Composure 3
Mental Skills: Computer (Chat Rooms) 1, Crafts 2, Investigation 3, Occult 3
Physical Skills: Athletics 3, Brawl 2, Drive 1, Firearms 1, Larceny (Silent Entry) 3, Stealth 4
Social Skills: Animal Ken 1, Persuasion (Fast Talk) 2, Streetwise 3
Merits: Danger Sense, Fleet of Foot 3, Language (First Tongue)
Primal Urge: 3
Willpower: 5
Harmony: 7
Essence Max/Per Turn: 12/1
Virtue: Hope
Vice: Greed
Health: 8 (10/12/11/8)
Initiative: 6 (6/7/8/8)
Defense: 3 (in all forms)
Speed: 14 (15/18/21/19) with Fleet of Foot
Renown: Cunning 3, Honor 1, Purity 1, Wisdom 3
Gifts: Death Sight, Feet of Mist, Partial Change, Sense Malice, Sense Weakness, Blending, Father Wolf's Speed, Scent of Taint, Corpse Witness, Running Shadow
Rituals: 3; Rites: Create Talen, Rite of Initiation, Rite of the Spirit Brand

References

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