Chris Vann

Chris "Dreamlaugher" Vann is a Glass Walker Homid Ragabash from Chicago.[1].

Biography

Chris' father dies before he was born, or at least that is what he was told. Until the age of 15, he lived with his uncle, who was a stage magician. One night while he was asleep, a group of Glass Walkers sneaked into his room and abducted him. He finds life as a Garou enjoyable, but feels sorry for his uncle. He has yet to go back and face him, since he has no idea what to say. He survived the vampires' Blood Hunt by moving around a good bit during the day. He has no great dislike for vampires, and only wishes the war to be over quickly.

Stats

Breed: Homid
Auspice: Ragabash
Tribe: Glass Walker
Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 2, Manipulation 3, Appearance 3, Perception 4, Intelligence 3, Wits 3
Abilities: Alertness 2, Brawl 2, Dodge 2, Empathy 3, Primal-Urge 2, Firearms 3, Repair 2, Area Knowledge 3, Computer 3, Law 2, Enigmas 3, Occult 3, Rituals 3, Streetwise 3, Subterfuge 2, Drive 2, Security 5, Stealth 4, Escapology 3, Linguistics 3, Psychology 2
Backgrounds: Allies 4, Kinfolk 1, Pure Breed 3, Resources 2, Rites 1
Gifts: Persuasion, Disquiet, Blur of the Milky Eye, Open Seal, Blissful Ignorance, Gremlins, Control Simple Machine, Cybersenses, Power Surge
Rank: 3
Fetishes: Ring of the Donkey (allows him to do three extra dice of damage in all Brawl attacks when he attempts to kick his prey), along with several talents.
Rage 6, Gnosis 6, Willpower 7

References

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