Cynthia Forrest
Cynthia Forrest is the assistant director of the FBI's Special Affairs Department.
Overview
Cynthia's mother died in childbirth, and Cynthia's father raised her alone. She lived in France, where her father, a CIA agent whom she idolized, was stationed until he was killed by the Soviets (or more specifically the Brujah). When Cynthia discovered who was responsible for her father's death, she followed him into the CIA, and was attached for a time to the CIA's nascent and pathetic version of SAD. Frustrated by the agency's ineptitude, Cynthia sought contacts elsewhere. Eventually, she met with the NSA's Dr. Zotos, who promised her an opportunity for revenge against the Kindred and an outlet for her patriotism. Cynthia received extensive training from the NSA/Technocracy espionage group called the Crow's Nest and is a protégé of Dr. Zotos. She was planted in SAD, where a combination of excellent performance and subtle manipulation rocketed her to her current position. Because of her great degree of animosity toward the Kindred, Cynthia is somewhat disposed to leave the Garou alone. She doesn't much care for Fiske and will not hesitate to eliminate him if he gets in her way. Cynthia favors a high-tech approach against SAD; she was a former participant in the NSA's satellite spy program, Project Indigo.
Despite, or perhaps because of, her propensity for spying on others Cynthia is an intensely private individual. She doesn't socialize.
Image
A slender, almost gaunt woman in her late thirties, Cynthia looks the part of a stern corporate CEO. She has long black hair flecked with white, which she wears in a severe, pulled-back style. She dresses conservatively, primarily in black or charcoal gray, with glasses that are tapered almost to the point of being cat-eyed. Cynthia is a formidable presence and is not frequently challenged.
Stats
Position: Assistant Director
Rank: SAD 5/NSA 5 (Red Stripe Clearance; Colonel)
Nature: Autist/Manipulator
Demeanor: Critic
Physical: Strength 2, Dexterity 4, Stamina 3
Social: Charisma 3, Manipulation 5, Appearance 2
Mental: Perception 5, Intelligence 4, Wits 3
Talents: Acting 3, Alertness 2, Brawl 4, Intimidation 4, Leadership 3, Streetwise 2, Subterfuge 5
Skills: Firearms 3, Security 4
Knowledges: Bureaucracy 3, Computer 3, Covert Culture 4, Cryptology 3, Investigation 4, Linguistics 2 (French, Russian), Occult 3
Backgrounds: Allies 5 (FBI and NSA), Contacts 5 (Dr. Zotos), Influence 4, Resources 4
Numina: None
Merits/Flaws: License to Kill, Top Secret Access, Agency Insider, Inter-Agency Permit, Eidetic Memory/Vengeance (Kindred), Dark Secret
Willpower 9
References
- WTA: Project Twilight, p. 58