Grace
Grace is a Glass Walker Homid Ahroun from Chicago.[1].
Biography
Grace was a bad child who spent many years in homes for juvenile delinquents. She went to prison at age 18, where she took up witchcraft. She still practices the occult. She also deals drugs, though none of the other Glass Walkers know this. She loves the night life of Chicago and misses clubbing, especially visiting the Succubus Club. She remains very tough, secretive and obnoxious.
Stats
Breed: Homid
Auspice: Ahroun
Tribe: Glass Walker
Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma 2, Manipulation 2, Appearance 3, Perception 3, Intelligence 2, Wits 3
Abilities: Alertness 2, Brawl 2, Dodge 1, Empathy 2, Primal-Urge 1, Firearms 2, Repair 1, Area Knowledge 2 Computer 2, Law 2, Enigmas 2, Occult 4, Rituals 1, Streetwise 2, Subterfuge 2, Drive 1, Leadership 1, Stealth 3, Leech (Kindred) Lore 3
Backgrounds: Allies 3, Contacts 4, Mentor 3, Pure Breed 1, Resources 2
Gifts: Persuasion, Razor Claws, Inspiration, The Falling Touch, Control Simple Machine
Rank: 1
Fetishes: Monkey Puzzle
Rage 4, Gnosis 4, Willpower 5
References
- ↑ WTA: Under a Blood Red Moon, p. 84