Hashimoto Takai

Hashimoto Takai is a rank 2 Nezumi.[1]

History

Hashimoto is part of the Nezumi community that lives underneath Tokyo. She recently found herself thrust into a position of leadership, quite against her will or expectation.

Several tourist children got lost in the Ginza last year and reported remarkable experiences in the sewers there. The Zaibatsu sent in Strike Force Zero to investigate. SF0 eradicated a variety of reality deviants. Among the slain were two senior members of Hashimoto's sentai, or pack. She and other young adults were chosen for positions of authority. The more mature survivors of the massacre no longer trusted their own judgment in its wake.

Hashimoto does her best to administer justice for her sentai. She harshly punishes anyone whose actions threaten to reveal the pack's existence to outsiders. The pack has strong ties with other Nezumi, with Kitsune, and with some Kuei-jin of the Thousand Whispers Dharma, who explore Tokyo byways. If it were up to Hashimoto, the pack would cut itself free of these ties and disappear to safe quarters, but she's not been able to persuade the other pack members of the wisdom in such a course of action. In the meantime, Hashimoto watches and judges.

Appearance

Hashimoto spends most of her time in Rodens form. When called upon to take Homid form, she appears as a young derelict, with filthy clothes and a lack of hygiene. Her Rodens voice carries subtleties of nuance and tone; her Homid voice is scratchy and rough.

Home

The Ginza sewers.

Secrets

If it moves in the shadows of Ginza, Hashimoto knows about it. She either watches it herself or receives the reports of pack members who do.

Influence

Very strong in her pack; none elsewhere.

Stats

Position: Lantern
Breed: Rodens
Auspices: Knife Skulker
Tribe: Nezumi
Nature/Demeanor: Alpha/Judge
Physical: Strength 2 (3/1), Dexterity 4 (8/6), Stamina 2 (3/4)
Social: Charisma 2 (0/0), Manipulation 3 (3/1), Appearance 1 (0/1)
Mental: Perception 4, Intelligence 2, Wits 4
Talents: Alertness 3, Athletics 2, Brawl 2, Empathy 2, Intimidation 2, Streetwise 2
Skills: Animal Ken 2, Firearms 2, Leadership 2, Stealth 3
Knowledges: Investigation 3, Rituals 2
Backgrounds: Mentor 2, Rites 3
Gifts: Darksight, Heightened Senses, Persuasion
Rage: 5; Gnosis: 5; Willpower: 5
Rank: 2
Rites: Voice of the Jackal, Rite of the Birthing Plague

References

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