Kolya Blood-of-Iron

Kolya Blood-of-Iron is a homid Galliard Silver Fang. He was born in Saint Petersburg in 1949. He eventually became a mighty warrior and Master of the Rite before being badly wounded in the attack of the Aral Sea Caern in 1996.[1] He is now Master of the Rite at the Sept of the Midnight Sun in Egypt. [2]

Image

In Homid form, Kolya is a tall, strong, Russian man in his early 50s. Years of fighting well (read: intelligently) have kept him remarkably healthy; amazingly, he has not one Battle Scar! In his wolf forms, his fur is a shimmering, luminous silver-white. Currently, he wears Glabro form full-time.

Stats

Position: Former Master of the Rite, Aral Sea caern
Breed: Homid
Auspice: Galliard
Tribe: Silver Fangs
Physical: Strength 4 (6/8/7/5), Dexterity 3 (3/4/5/5), Stamina 5 (7/8/8/7)
Social: Charisma 4, Manipulation 3 (2/0/0/0), Appearance 3 (2/0/3/3)
Mental: Perception 3, Intelligence 4, Wits 3
Talents: Alertness 3, Athletics 4, Brawl 4, Dodge 3, Empathy 3, Expression 5, Intimidation 4, Primal-Urge 4, Subterfuge 2
Skills: Animal Ken 2, Crafts 3, Etiquette 4, Firearms 1, Leadership 4, Melee 4, Performance 3, Stealth 2, Survival 3
Knowledges: Enigmas 3, Medicine 1, Occult 4, Politics 3, Rituals 5
Backgrounds: Ancestors 4, Kinfolk 1, Pure Breed 5
Gifts: Call of the Wyld, Eye of the Falcon, Falcon's Grasp, Master of Fire, Mindspeak, Persuasion, Sense Wyrm, Empathy, Reason, Word of Honor, Song of Rage, Talons of Falcon, Tongues, Wrath of Gaia, Ignore Death Blow, Mindblock, Shadows by the Firelight, Paws of the Newborn Cub, Renew the Cycle
Rank: 6
Rage: 6; Gnosis: 7; Willpower: 8
Rites: Any and all rites in Werewolf Revised and the Werewolf Player's Guide, plus several that are known only to the Silver Fangs - Kolya is one of the greatest ritemasters of all time! In addition, he knows the Silver Record from memory.
Fetishes: Balm of Restful Sleep (Level 1, Gnosis 4): In a testament to how driven and skilled he really is, Kolya created this fetish after sustaining his apparently incurable wound, The balm allows him to remain in Glabro form even as he sleeps; without it, he would surely slop into Homid form and die from his injury.

References

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