Mike Smith

Mike "Filthfoot" Smith is a Nosferatu in Chicago.

Overview

A communist agitator turned Nosferatu pawn turned Lancea Sanctum wannabe, Mike Smith has spent his adult life and his afterlife on the bottom punching upwards. While he sees the Invictus as an oppressive burden on the bulk of Kindred, he actually considers Invictus members a less pressing problem than the bourgeois - an oppressive burden on the bulk of humankind. Flthfoot, for all his poverty and wild-eyed ranting, has not made the common Kindred mistake of thinking that the society of the undead is the star of the drama on planet Earth. He knows the mortals, in all their sludgy and slumbering bulk, are the bright center around which the shadowy Kindred orbit. He hopes that by enlightening the masses and fueling the inevitable uprising against the landowning plutocrats, he can eliminate the unjust social structures that are so adroitly parasitized by the Invictus in particular and the Kindred in general.

Plus, those wealthy fuckers are evil. They deserve to have someone knock them down and take their stuff.

Barefoot in all but the coldest weather, dressed in layers of unlaundered and grease-stained clothes, Filthfoot's crowning touch is his warped and distorted visage. Although his features are generally in the right positions, they're lopsided, disproportionate and just generally skewed. Most people with the misfortune to meet his gaze chalk it up to some sort of chemical discharge while he was in the womb - if they don't have the greater misfortune to know the truth.

While he's got a profound and abiding faith, he doesn't go out of his way to proselytize - or to make enemies. His beliefs guide his Requiem in all things, and the purity of his goal drives him, but the situation is tough enough without riling people up. Stick to the mortals because they're more vulnerable and more important. Kindred are to be respected, taught the truth if they're receptive, and ignored or avoided otherwise.

Stats

Clan: Nosferatu
Covenant: Unbound
Embrace: 1950s
Apparent Age: Late 20s
Mental Attributes: Intelligence 2, Wits 3, Resolve 2
Physical Attributes: Strength 3, Dexterity 3, Stamina 3
Social Attributes: Presence 2, Manipulation 2, Composure 3
Mental Skills: Academics (History) 2, Computer 1, Crafts (Sewing) 2, Investigation (Reseach) 1, Occult 1, Politics (Socialism) 2
Physical Skills: Athletics (Climbing) 3, Brawl 2, Drive 1, Stealth 4, Survival (Winter) 3, Weaponry (Improvised) 1
Social Skills: Animal Ken 1, Empathy 2, Expression (Writing) 1, Intimidation 1, Persuasion (Debate) 3, Streetwise (Liberals) 3, Subterfuge (Subversive) 3
Merits: Allies (Cicero, Nosferatu) 3, Allies (Illinois Socialist Party) 2, Clan Status: Nosferatu 2, Contacts (Cicero Restaurants, Homeless), Fleet of Foot 1, Language (Spanish) 1, Strong Back
Willpower: 5
Humanity: 6
Virtue: Hope
Vice: Sloth
Health: 8
Initiative: 6
Defense: 3
Speed: 13
Blood Potency: 2 (Vitae/turn: 11/1)
Disciplines: Nightmare 2, Obfuscate 2, Resilience 2, Vigor 1

References

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