Paul Lessner
Paul Lessner is a Iron Master Irraka member of the Architects of Steel pack in Chicago, Illinois. He is a member of the Lodge of Scrolls.[1]
Overview
If possible, Paul is almost Olivia's equal in terms of planning and plotting. A teenage savant, he'd already acquired wealth and assets by the time of his Change, with some seed money from "relatives" (older family members who'd been keeping an eye on the young man). Now that he's in his 30s. he's got the time and resources to focus solely on the problems of the city, namely helping his pack defend and strengthen their territory. He applauds Olivia's leadership and her ideas about "refurbishing" the spiritual side of Chicago. However, what he can't quite grasp is her big picture. Paul has tried to second-guess her, as a No Moon is wont to do, and pry loose a harmless secret or two, but her occasional outbursts and rebuffs frustrate him. He's too much an idealist to consider that she might have ulterior motives, and he'd attack first and question later if anyone threatened his alpha. His best guess is that Olivia knows some important things but is holding back for the protection of her pack. The wretched truth is something that would never cross his mind.
Paul comes from a patchwork of ethnicities; his hair is long and straight black, but his skin is of a medium dark tone. His eyes are hazel, and he likes wearing expensive clothes and sunglasses. When in wolf form, he's equally well groomed, with coal black fur that is glossy and thick. His high Primal Urge manifests itself as a heated aura of intensity that makes women in particular uncomfortable around him.
Stats
Auspice: Irraka
Tribe: Iron Masters
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 3 (3/4/5/5), Stamina 2 (3/4/4/3)
Social Attributes: Presence 3, Manipulation 3 (2/3/0/3), Composure 4
Mental Skills: Computer 5, Crafts 1, Investigation 2, Politics 1, Science 1
Physical Skills: Athletics 2, Brawl (Urshul) 3, Drive (Sports Car) 3, Larceny 2, Stealth 2
Social Skills: Empathy 3, Intimidation 1, Persuasion (Charming) 3, Socialize (Galas) 4, Streetwise 2, Subterfuge (Secrets) 3
Merits: Allies (Local TV) 2, Contacts (Libraries, High Society) 2, Resources 4, Totem 9
Primal Urge: 4
Willpower: 5
Harmony: 7
Max Essence/Per Turn: 13/2
Virtue: Hope
Vice: Envy
Health: 7 (9/11/10/7)
Initiative: 7 (7/8/9/9)
Defense: 3 (3/3/3/3)
Speed: 10 (11/14/17/15)
Renown: Cunning 4, Glory 1, Honor 1, Purity 2, Wisdom 2
Gifts: Blending, Know Name, Loose Tongue, Sense Weakness, Straighten, Feet of Mist, Ruin, Sand in the Eyes, Slip Away, Distractions, Running Shadow, Sculpt, Double Back, Shadow Flesh
Rituals: 2; Rites: Banish Human, Rite of Renunciation, Call Human
References
- ↑ CofD: World of Darkness: Chicago, p. 199
- CofD: World of Darkness: Chicago, p. 202-203
- CofD: World of Darkness: Chicago - Three Shades of Night, p. Birds of Ill Omen: 120