Ryan Masterson
Ryan Masterson is a Bone Shadow Ithaeur.
Background
| “ | "Don’t believe everything you read." | ” |
Ryan grew up in Bangor, Maine, raised by his mother. She never talked about his father. Baby-sitters were expensive, and his mom’s family tossed her out for getting pregnant. They lived a block from the library, and Ryan spent most of his time there. It was warm in the winter and cool in the summer, and the books didn’t care that his clothes were from Goodwill. Ryan loved reading, but he truly loved scary stories. When he had read all of the fiction, he moved over to the small collection of books on the paranormal. He was fascinated by the tales of real people who looked for ghosts or other creatures. A cynical voice said they were all kidding themselves, but still, it was possible that something more was out there than a crappy apartment and the horrors of junior high.
He discovered, though, that life made ghost stories seem tame. His mom had been made the night manager of the chain restaurant where she worked, and they could finally afford a better place. Then he learned why the rent was so cheap. The building was haunted. The ghosts, riled by the spiritual upheavals surrounding his First Change, tried to kill him—short-circuiting electrical appliances when he was in the bathtub, breaking mirrors. Finally, they seized control of the elevator when he was in it, taking it up to the top floor and letting it go. He crawled from the wreckage in Gauru form. Bone Shadows who had sensed the disturbance exorcised the ghosts and kept him from hurting anyone.
Ryan’s mother believes he is dead. The Bone Shadows felt it was best for him to sever all ties with his old life. He misses his mother, but he fears what might happen to her if she were drawn into his life. His lingering resentment of the pack led him to volunteer to join one of Max Roman’s multi-tribal packs.
Description
Ryan is tall (5’11”) and skinny as a scarecrow, though he is beginning to fill out. He has sandy blond hair and blue eyes that change color depending on what he wears. His werewolf relatives bought him a bunch of new clothes, the first nice clothes he’s ever owned. He typically dresses in white shirts and slacks, usually with a paperback tucked into his back pocket. He has a tattoo of werewolf glyphs over his heart.
Stats
Auspice: Ithaeur
Tribe: Bone Shadow
Mental Attributes: Intelligence 2, Wits 2, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 2 (3/4/4/2), Stamina 2 (3/4/4/3)
Social Attributes: Presence 3, Manipulation 2 (1/2/0/2), Composure 3
Mental Skills: Academics 2, Computer 2, Occult (Monsters, Ghosts) 3
Physical Skills: Athletics (Running) 1, Brawl 2, Stealth 1
Social Skills: Animal Ken 1, Empathy 2, Expression 2, Intimidation 1, Persuasion 2, Socialize 1, Streetwise 1, Subterfuge (Adults) 1
Merits: Language 1, Language (First Tongue) 1, Fetish (Blessing of Vigor Tattoo) 2, Totem 1, Fleet of Foot
Primal Urge: 2
Willpower: 6
Harmony: 7
Max Essence/Per Turn: 9/?
Virtue: Ryan’s Virtue is Hope. Once per session, he regains all spent Willpower when he refuses to let others give in to despair, even if that harms his own goals or well-being.
Vice: His vice is Envy. He regains one spent Willpower point at the end of any scene in which he gains something important from a rival or has a hand in harming a rival’s well-being.
Health: 7
Initiative: 5 (5/6/7/7)
Defense: 2 (all forms)
Speed: 10 (11/14/17/15)
Renown: Wisdom 2, Cunning 1
Gifts: Death Sight, Two-World Eyes, Read Spirit
Rituals: 2; Rites: Rite of Dedication, Banish Spirit, Call Gaffling
References
- WTF: Manitou Springs: Part One: Welcome to Manitou Springs, p. 32-35
- WTF: Manitou Springs: Part Two: Monsters Down the Road, p. 12
- WTF: Manitou Springs: Part Three: Under a Shadowed Sky, p. 16-18
- WTF: Manitou Springs: Part Four: Hunters Hunted, p. 16-18
- WTF: Manitou Springs: Part Five: Our Town, p. 14-16