Santayana
Santayana is a Iron Master Cahalith member of the Jagged Sky's Pack in Colorado.
Background
George Morrow always wanted to understand the real history of the world. Not the sanitized version taught in high school, but the interesting confluences of people and events that shape the world's course. At first, he thought the hallucinations and strange urges of the First Change were just due to the stress of trying to complete his masters at the University of Colorado at Denver. Before yet another tragic explosion of Rage, the Silver Syndicate, tracked the omens, snatched George up and helped him through his tribal initiation.
A child of 20th-century America, George believes in the modern traditions of equality and justice. He thinks that the only way for the Uratha to outgrow their savage history is by the tribes joining together. While he understand the inhuman urges that lurk in every werewolf, he desperately feels that they must be overcome, not embraced.
In the pack, George can see the problems facing Jagged Sky (whom he continues to call "Robert"), but is equally at a loss as to how to address them. He tries to bolster Robert's position as alpha, but his tendency to over-intellectualize the issues facing the pack tends to make things worse. He faces his greatest difficulties with Night's Watchful Eye, as he can find no common ground with the emotional Meninna.
George is very tall, with shaggy black hair. He dresses in comfortable jeans and a large collection of T-shirts, each celebrating various events at UC Denver. When he talks, he tends to orate, instead of having a conversation.
Stats
Auspice: Cahalith
Tribe: Iron Master
Mental Attributes: Intelligence 3, Wits 3, Resolve 2
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 2 (2/3/4/4), Stamina 3 (4/5/5/4)
Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Academics (History, Sociology) 3, Computer 2, Medicine 1, Politics (Historical) 3, Science 2
Physical Skills: Brawl 1, Drive 2, Firearms 1, Survival 1
Social Skills: Empathy 1, Expression (Oratory) 2, Persuasion 2, Socialize 2
Merits: Contacts (University of Colorado, Denver) 1, Encyclopedic Knowledge, Language (First Tongue) 1, Resources 1, Totem 2
Primal Urge: 1
Willpower: 5
Harmony: 6
Max Essence/Per Turn: 10/1
Virtue: Temperance
Vice: Sloth
Health: 8 (10/12/11/8)
Initiative: 4 (4/5/6/6)
Defense: 2 (2/3/3/3)
Speed: 9 (10/13/16/14)
Renown: Cunning 1, Glory 1, Wisdom 2
Gifts: Know Name, Pack Awareness, Warning Growl
References
- WTF: Hunting Ground: The Rockies, p. 59

- WTF: Manitou Springs: Part One: Welcome to Manitou Springs, p. 26 (Mentioned)