Signature city

A common term in role-playing games set in the real world is the signature city, which is a setting in the game's world that is described in great detail so as to give he players a basis for creating their own cities. These will often be used as a center for continuous storylines or as part of the game's metaplot.

World of Darkness

The signature cities for World of Darkness games are as follows:

World of Darkness Anthologies and Fiction

The World of Darkness fiction anthology line's signature city in 1994-1995 was set in San Francisco, California. Ever since Changeling's The Splendour Falls, anthologies no longer all take place in a single city.

Vampire: The Masquerade

Chicago, Illinois was generally used as the signature city for Vampire, although Gary, Indiana was provided as the game's sample city in the Vampire: The Masquerade Rulebook's First Edition. However, Chicago still provided the setting for most of the game's sample scenes. Chicago served as the setting for the game's first module, Ashes to Ashes, and the basis for the first city sourcebook, Chicago by Night. It's also the only city to receive a second edition, after Under a Blood Red Moon changed its status quo dramatically.

For much of the city's history, it was ruled over by Lodin, a controlling and often petty Ventrue who sired a number of childer to control various aspects of the city, from its organized crime, to its media, to its railways. While the suburbs are largely untouched by the books that have described Chicago, they were also nominally under Lodin's control. Following his death in 1991, the city was fought over by a number of other ambitious Kindred who vied for the title of Prince. The most notable among these were Horatio Ballard and Al Capone, but there has been no confirmation as to who ultimately gained the Princedom.

Vampire: The Masquerade books that are set in Chicago include:

These were collected in Chicago Chronicles Volume 1, Volume 2 and Volume 3.

Werewolf: The Apocalypse

While it may seem antithetical for Werewolf to include a signature city, given the Garou's canonical aversion to cities, but the Werewolf: The Apocalypse Rulebook featured an example of how New York City could be used as the base for a werewolf campaign. The book describes the Sept of the Green, a Garou Sept in Central Park, which is then elaborated on in Rage Across New York and also serves as the origin point for Rite of Passage.

The Sept Leader for Central Park is Mother Larissa. Originally controlled by the Wendigo, it was taken over by the Silver Fangs in 1855, and later by the Bone Gnawers during the Great Depression. Into the Modern nights, it remains a central point for Garou to visit.

Werewolf: The Apocalypse books that are set in New York include:

Mage: The Ascension

Although San Francisco by Night doesn't mention Mages at great length, the Mage: The Ascension Rulebook did feature a sample adventure set in San Francisco. That adventure was expanded in a later module titled Loom of Fate, but no book of San Francisco was ever released. However, a collection of short stories set in the city was published in 1994.

Mage: The Ascension books that are set in San Francisco include:

Wraith: The Oblivion

Wraith: The Oblivion books that are set in Atlanta and Five Little Points include:

Changeling: The Dreaming

Changeling: The Dreaming books that are set in San Francisco include:

Demon: The Fallen

Demon: The Fallen books that are set in Los Angeles include:

Chronicles of Darkness

The signature cities for Chronicles of Darkness games are as follows:

  • Chronicles of Darkness: Chicago, Illinois
  • Vampire: The Requiem: New Orleans, Louisiana
  • Werewolf: The Forsaken: Denver, Colorado
  • Mage: The Awakening: Boston, Massachusetts
  • Promethean: The Created: -
  • Changeling: the Lost: Miami, Florida
  • Hunter: The Vigil: Philadelphia, Pennsylvania
  • Geist: The Sin-Eaters: New York City, New York
  • Mummy: The Curse: Washington, D.C., District of Columbia and Rio de Janiero, Brazil
  • Demon: The Descent: Seattle, Washington
  • Beast: The Primordial: New Orleans, Louisiana
  • Deviant: The Renegades: -

Chronicles of Darkness

Chicago is the major setting for Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening, showcasing how the various game lines function together as a single setting.

Vampire: The Requiem

Vampire: the Requiem books that are set in New Orleans include:

Werewolf: The Forsaken

Werewolf: the Forsaken books that are set in Denver and Colorado include:

Mage: The Awakening

Mage: the Awakening books that are set in Boston and the state of Massachusetts:

Promethean: The Created

Promethean: the Created has difficulties providing a signature city setting, due to the very premise of prometheans inducing disquiet in humanity and their surrounding environments if staying too long in a location. Books for the line see stories in Phoenix, AZ, Chicago, IL, New Orleans, LA, Boston, MA, the Colorado Rockies, and Detroit, MI.

Changeling: the Lost

Changeling: the Lost books that are set in Miami include:

Hunter: The Vigil

Hunter: The Vigil books that are set in Philadelphia include:

Geist: The Sin-Eaters

Geist: the Sin-Eaters books that are set in New York City include:

Mummy: The Curse

Mummy; the Curse books that are set in Washington D.C. or Rio de Janeiro include:

Demon: The Descent

Demon; the Descent books that are set in Seattle and outskirts include:

Beast: The Primordial

Beast: The Primordial books set in New Orleans.

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