Skree
Overview
Skree serves the barons of the Scar as a mercenary, spy, and agent provocateur. It was he, working from within, who destroyed the Rat totem's resistance movement. Now he scuttles from one baron to the next, playing them against one another; he'll be happy to use any visiting shapeshifters as pawns in his schemes or (more likely, for he's not so very clever) as a "gift" toward whichever baron he seeks to impress.
Image
In human form, Skree has swarthy skin, curly black hair, horrid teeth, and a wiry, bent frame. In rat form, he's a huge black beast with particularly disgusting incisors.
Stats
Breed: Homid
Auspice: Knife-Skulker
Tribe: Ratkin
Attributes: Strength 4 (6/3), Dexterity 4 (8/6), Stamina 3 (5/5), Charism 1 (0/2), Manipulation 4, Appearance 2 (1/2), Perception (4/6), Intelligence 2, Wits 4
Abilities: Alertness 5, Athletics 4, Brawl 3, Dodge 4, Intimidation 4, Streetwise 4, Subterfuge 4, Crafts 2, Leadership 4, Melee 3, Stealth 5, Survival 4, Medicine 3, Rituals 2, Science 3
Backgrounds: Contacts 4, Resources 3
Gifts: Any from the Ratkin list of Ranks One through Three.
Rank: 3
Rites: Any appropriate
Fetishes: Klaive (appropriated from slain Garou)
Rage 7, Gnosis 4, Willpower 4
References
- WTA: Umbra Revised, p. 141-142