Tomb (GTSE)
The Tomb is a Haunt associated with the restoration of things lost to the ravages of time.
Powers
![]()
![]()
![]()
![]()
Open the Tomb: The Bound can temporarily restore an object to a prior state. Doing so requires a part of the target.
![]()
![]()
![]()
![]()
Headstone: A representation of the object to be restored is sufficient, rather than a piece of the object itself.
![]()
![]()
![]()
![]()
Empty Graves: The Sin-Eater can create facsimiles of the dead which bear their physical traits, though the copies are lacking mentally and socially.
![]()
![]()
![]()
![]()
Stygian Treasures: That which is restored can be made to aid in detection and interaction with the dead.
![]()
![]()
![]()
![]()
Terra Cotta Soldiers: Open the Tomb may be used to turn a symbolic representation of something into that thing in truth (mechanically in the form of a Merit such as Retainer, Library, etc.).
References
- GTS: Geist: The Sin-Eaters Second Edition, p. 119-121

|
First Edition Manifestations: |
Boneyard · Caul · Curse · Marionette · Oracle · Pit · Rage · Shroud |
|
Second Edition Haunts: |
Boneyard · Caul · Curse · Dirge · Marionette · Memoria · Oracle · Rage · Shroud · Tomb · Void · Well |